Edge of Eternities Singles
Journey through space with Edge of Eternities Magic: The Gathering singles. Buy now to complete your collection!
-
Lumen-Class Frigate
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)STATION 2+Other creatures you control get +1/+1.STATION 12+Flying, lifelink- $1.00
- $1.00
- Unit price
- per
-
Knight Luminary
When this creature enters, create a 1/1 white Human Soldier creature token.Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on...- $1.00
- $1.00
- Unit price
- per
-
Honored Knight-Captain
When this creature enters, create a 1/1 white Human Soldier creature token.{4}{W}{W}, Sacrifice this creature: Search your library for an Equipment card, put it onto the battlefield, then shuffle.- $1.00
- $1.00
- Unit price
- per
-
-
Hardlight Containment
Enchant artifact you controlWhen this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.Enchanted permanent has ward {1}.- $1.00
- $1.00
- Unit price
- per
-
Focus Fire
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.- $1.00
- $1.00
- Unit price
- per
-
Flight-Deck Coordinator
At the beginning of your end step, if you control two or more tapped creatures, you gain 2 life.- $1.00
- $1.00
- Unit price
- per
-
Exosuit Savior
FlyingWhen this creature enters, return up to one other target permanent you control to its owner's hand.- $1.00
- $1.00
- Unit price
- per
-
Emergency Eject
Destroy target nonland permanent. Its controller creates a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")- $1.00
- $1.00
- Unit price
- per
-
Dual-Sun Technique
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.- $1.00
- $1.00
- Unit price
- per
-
Dual-Sun Adepts
Double strike{5}: Creatures you control get +1/+1 until end of turn.- $1.00
- $1.00
- Unit price
- per
-
Dockworker Drone
This creature enters with a +1/+1 counter on it.When this creature dies, put its counters on target creature you control.- $1.00
- $1.00
- Unit price
- per
-
Dawnstrike Vanguard
LifelinkAt the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on each creature you control other than this creature.- $1.00
- $1.00
- Unit price
- per
-
Brightspear Zealot
VigilanceThis creature gets +2/+0 as long as you've cast two or more spells this turn.- $1.00
- $1.00
- Unit price
- per
-
-
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.- $1.00
- $1.00
- Unit price
- per
-
Auxiliary Boosters
When this Equipment enters, create a 2/2 colorless Robot artifact creature token and attach this Equipment to it. Equipped creature gets +1/+2 and has flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
- $1.00
- Unit price
- per
-
Astelli Reclaimer
FlyingWhen this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.Warp {2}{W}- $1.00
- $1.00
- Unit price
- per
-
All-Fates Stalker
When this creature enters, exile up to one target non-Assassin creature until this creature leaves the battlefield.Warp {1}{W} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may...- $1.00
- $1.00
- Unit price
- per

