Tarkir: Dragonstorm Singles
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Rugged Highlands
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {G}.- $1.00
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Roiling Dragonstorm
When this enchantment enters, draw two cards, then discard a card. When a Dragon you control enters, return this enchantment to its owner's hand.- $1.00
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Roar of Endless Song
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 5/5 green Elephant creature token.III — Double the power and toughness of each creature you control until end of turn.- $1.00
- $1.00
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Riverwalk Technique
Choose one — The owner of target nonland permanent puts it on their choice of the top or bottom of their library. Counter target noncreature spell.- $1.00
- $1.00
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Rediscover the Way
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library...- $1.00
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Lasyd Prowler
When this creature enters, you may mill cards equal to the number of lands you control. Renew — {1}{G}, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate...- $1.00
- $1.00
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Kin-Tree Nurturer
Lifelink When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)- $1.00
- $1.00
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Kheru Goldkeeper
Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and...- $1.00
- $1.00
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Jeskai Devotee
Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn. {1}: Add {U}, {R}, or {W}. Activate only once each turn.- $1.00
- $1.00
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Host of the Hereafter
This creature enters with two +1/+1 counters on it. Whenever this creature or another creature you control dies, if it had counters on it, put its counters on up to one target creature you control.- $1.00
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Glacial Dragonhunt
Draw a card, then you may discard a card. When you discard a nonland card this way, Glacial Dragonhunt deals 3 damage to target creature. Harmonize {4}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature...- $1.00
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Frontline Rush
Choose one — • Create two 1/1 red Goblin creature tokens. • Target creature gets +X/+X until end of turn, where X is the number of creatures you control.- $1.00
- $1.00
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Encroaching Dragonstorm
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.- $1.00
- $1.00
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Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)- $1.00
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Dusyut Earthcarver
Reach When this creature enters, it endures 3. (Put three +1/+1 counters on it or create a 3/3 white Spirit creature token.)- $1.00
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Dragon's Prey
This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.- $1.00
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Devoted Duelist
Haste Flurry — Whenever you cast your second spell each turn, this creature deals 1 damage to each opponent.- $1.00
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Desperate Measures
Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.- $1.00
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