All products Excluding Singles
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Souvenir T-Shirt
Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result...- $1.00
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T.A.P.P.E.R.
{T}, Tap an untapped creature you control that has a hat: Tap target creature.- $1.00
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Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.- from $1.00
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Angelic Harold
Flying When Angelic Harold enters, you may put a name sticker on a nonland permanent you own. Each creature you control with three or more words in its name gets +1/+1.- $1.00
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Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play...- $1.00
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The Space Family Goblinson
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.- $1.00
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Devil K. Nevil
Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)- $1.00
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Spinnerette, Arachnobat
Reach When Spinnerette enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.- $1.00
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Sole Performer
{T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.)- $1.00
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Nocturno of Myra's Marvels
As Nocturno of Myra's Marvels enters, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both...- $1.00
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Busted!
Counter target spell unless its controller pays {X}, where X is the number of words in the name with the most words among permanents you control.- $1.00
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Embiggen
Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.- $10.00
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Mobile Clone
Using a mobile device, take a picture of target creature. That device enters as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if...- $1.00
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Form of the Approach of the Second Sun
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win...- $1.00
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Ticking Mime Bomb
When this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.- $1.00
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Omniclown Colossus // Pie-roclasm
Omniclown Colossus Affinity for Clowns (This spell costs {1} less to cast for each Clown you control.) Trample Pie-roclasm This creature deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.)- $1.00
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Priority Boarding
Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with mana value less than the result this way, you may exile it. If you do, you may play...- $5.00
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Stiltstrider
Reach When Stiltstrider enters, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.- $1.00
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Trigger Happy
Choose a triggered ability of target permanent. It triggers. You control that ability.- $2.00
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Goblin Cruciverbalist
Haste When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It...- $1.00
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Bumper Cars (202b)
Visit — Target creature must be blocked this turn if able.- from $1.00
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Ticket Turbotubes
{T}: Add one mana of any color. {3}, {T}: You get {TK} (a ticket counter).- $3.00
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Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.- $17.00
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Goblin Girder Gang
Reach Whenever you roll a die, if the result isn't stored on this creature, you may store that result on it. When you do, this creature deals 1 damage to any target without a hat. This creature gets +1/+0 for each result stored on...- $1.00
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Guess Your Fate (215a)
Visit — Look at the bottom card of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card,...- $1.00
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Costume Shop (206e)
Visit — You may put a sticker on a nonland permanent you own.- $1.00
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_____ _____ _____ Trespasser
When this creature enters, you may put a name sticker on it. {3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn.- $1.00
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Blufferfish
{3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or false. You guess which it is. If you guessed correctly, this creature gets +2/+0 and can't be blocked this turn.- $1.00
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