All products Excluding Singles
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Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.- from $10.00
- from $10.00
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Night Shift of the Living Dead
After you roll a die, you may pay 1 life. If you do, increase or decrease the result by 1. Do this only once each turn. Whenever you roll a 6, create a 2/2 black Zombie Employee creature token.- from $1.00
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Push Your Luck (224b)
Visit — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7,...- $1.00
- $1.00
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Bag Check
Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.- $1.00
- $1.00
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Solaflora, Intergalactic Icon
Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.- $1.00
- $1.00
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Super-Duper Lost
Put target creature into its owner's library just beneath the top X cards of that library, where X is the number of doors you can see from your seat.- $1.00
- $1.00
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Squirrel Stack (228f)
Visit — You have five seconds to stack dice on top of one another. If you stack at least five dice, claim the prize Prize — Create a 1/1 green Squirrel creature token for each die you stacked above the fourth, then sacrifice this...- $1.00
- $1.00
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Bamboozling Beeble
Protection from Robots {1}, {T}: The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.- from $1.00
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The Superlatorium (230a)
Visit — An opponent chooses "the fastest," "the scariest," or "the weakest." You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, claim the prize!...- $1.00
- $1.00
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The Most Dangerous Gamer
Deathtouch Whenever The Most Dangerous Gamer enters or attacks, open an Attraction. Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer. Whenever you claim the prize of an Attraction, destroy target permanent.- $2.00
- $2.00
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Grabby Tabby
This creature has vigilance as long as you control a stickered permanent.- $1.00
- $1.00
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Assembled Ensemble
Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.- $1.00
- $1.00
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Hallowed Fountain
({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.- from $56.00
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An Incident Has Occurred
Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life.- $1.00
- $1.00
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Truss, Chief Engineer
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss. {2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect...- $1.00
- $1.00
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Drop Tower (209b)
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.- from $1.00
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Kiddie Coaster (219c)
Visit — Creatures you control get +1/+0 until end of turn.- $1.00
- $1.00
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Psychic Allergy
As this enchantment enters, choose a color. At the beginning of each opponent's upkeep, this enchantment deals X damage to that player, where X is the number of nontoken permanents of the chosen color they control. At the beginning of your upkeep, destroy this...- $4.00
- $4.00
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Goblins of the Flarg
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) When you control a Dwarf, sacrifice this creature.- $1.00
- $1.00
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Mana Vortex
When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land of their choice. When there are no lands on the battlefield, sacrifice this enchantment.- $26.00
- $26.00
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Rag Man
{B}{B}{B}, {T}: Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.- $8.00
- $8.00
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The Fallen
At the beginning of your upkeep, this creature deals 1 damage to each opponent and planeswalker it has dealt damage to this game.- $1.00
- $1.00
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Elves of Deep Shadow
{T}: Add {B}. This creature deals 1 damage to you.- $37.00
- $37.00
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Sunken City
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}. Blue creatures get +1/+1.- $1.00
- $1.00
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Whippoorwill
{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.- $1.00
- $1.00
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