All products Excluding Singles
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Solaflora, Intergalactic Icon
Auras and Equipment you control attached to Solaflora, Intergalactic Icon affect other creatures you control as though those Auras and Equipment were attached to them. Counters and stickers on Solaflora affect other creatures you control as though those counters and stickers were on them.- $1.00
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Scampire
When Scampire enters, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning...- $1.00
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Jetpack Janitor
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)- $1.00
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Comet, Stellar Pup
0: Roll a six-sided die. 1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn. 3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand....- $19.00
- $19.00
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Ride Guide
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)- $1.00
- $1.00
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Surprise Party
When this enchantment enters, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast this enchantment, and that weren't spotted by an opponent before you cast...- $1.00
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Pick-a-Beeble
Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then...- from $1.00
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Boing!
Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.- $2.00
- $2.00
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Captain Rex Nebula
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever...- $1.00
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How Is This a Par Three?!
Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name.- $1.00
- $1.00
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Scampire
When Scampire enters, you get {TK}, then you may put a sticker on a creature card in your graveyard. {3}{B}: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning...- $1.00
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Main Event Horizon
As an additional cost to cast this spell, choose A through M or N through Z. Destroy each creature whose name begins with a letter in the chosen range.- $1.00
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Gray Merchant of Alphabet
When this creature enters, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life.- $1.00
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Balloon Stand
Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.- $1.00
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Coming Attraction
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)- $2.00
- $2.00
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Devil K. Nevil
Haste When Devil K. Nevil enters, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.)- $1.00
- $1.00
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Grand Marshal Macie
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it. Whenever Macie becomes untapped, remove all pause counters from it. {2},...- $2.00
- $2.00
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Claire D'Loon, Joy Sculptor
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the...- $1.00
- $1.00
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Bumper Cars
Visit — Target creature must be blocked this turn if able.- from $1.00
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Unlawful Entry
Target creature gets +1/+0 and gains flying until end of turn. Whenever you put an art sticker on a creature, you may return this card from your graveyard to your hand.- $1.00
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Breeding Pool
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.- $260.00
- $260.00
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Impounding Lot-Bot
When this creature enters, you may say "INCARCERATE!" in a robot voice. If you do, exile another target artifact or enchantment until this creature leaves the battlefield.- $1.00
- $1.00
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Croakid Amphibonaut
This creature has flying as long as you control a stickered permanent.- $1.00
- $1.00
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Tug of War
Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame...- $2.00
- $2.00
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Balloon Stand
Visit — Choose one. • Create a 1/1 red Balloon creature token with flying. • Sacrifice a Balloon. If you do, target creature gains flying until end of turn.- from $1.00
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Ticketomaton
When Ticketomaton enters, you get {TK}, then you may put a sticker on a nonland permanent you own.- $2.00
- $2.00
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Souvenir T-Shirt
Gear Up, sponsored by Wizards of the Coast — As this Equipment enters, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results. Equipped creature gets +X/+Y, where X is the first chosen result...- $1.00
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T.A.P.P.E.R.
{T}, Tap an untapped creature you control that has a hat: Tap target creature.- $1.00
- $1.00
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Discourtesy Clerk
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life.- from $1.00
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