Bloomburrow Singles
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Promise of Loyalty
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.- $1.00
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Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.- $1.00
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Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.- $1.00
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Restoration Angel
Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.- $1.00
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Storm of Souls
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.- $1.00
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Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value...- $1.00
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Tenuous Truce
Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.- $1.00
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Curiosity Crafter
Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.- $1.00
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Illusory Ambusher
Flash (You may cast this spell any time you could cast an instant.) Whenever this creature is dealt damage, draw that many cards.- $1.00
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Intellectual Offering
Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.- $1.00
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Junk Winder
Affinity for tokens (This spell costs {1} less to cast for each token you control.) Whenever a token you control enters, tap target nonland permanent an opponent controls. It doesn't untap during its controller's next untap step.- $1.00
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Rowdy Research
This spell costs {1} less to cast for each creature that attacked this turn. Draw three cards.- $1.00
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Perplexing Test
Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.- $1.00
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Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.- $1.00
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Shield Broker
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter...- $1.00
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Stolen by the Fae
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.- $1.00
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Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.- $1.00
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Chittering Witch
When this creature enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have. {1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.- $1.00
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Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.- $1.00
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Nested Shambler
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.- $1.00
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Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.- $1.00
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Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.- $1.00
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Woe Strider
When this creature enters, create a 0/1 white Goat creature token. Sacrifice another creature: Scry 1. Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with two +1/+1 counters on...- $1.00
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Abrade
Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.- $1.00
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Devilish Valet
Trample, haste Alliance — Whenever another creature you control enters, double this creature's power until end of turn.- $1.00
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Outpost Siege
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield,...- $1.00
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Rose Room Treasurer
Alliance — Whenever another creature you control enters, create a Treasure token if this is the first or second time this ability has resolved this turn. Otherwise, you may pay {X}. When you do, this creature deals X damage to any target.- $1.00
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