Commander Legends: Battle for Baldur's Gate Singles
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Bonecaller Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.- $1.00
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Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.- from $3.00
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Atrocious Experiment
Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)- $1.00
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Astarion's Thirst
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.- $4.00
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Arms of Hadar
Creatures target player controls get -2/-2 until end of turn.- from $2.00
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Armor of Shadows
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)- from $1.00
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Ancient Brass Dragon
FlyingWhenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.- from $63.00
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Altar of Bhaal // Bone Offering
**Altar of Bhaal**{2}{B}, {T}, Exile a creature you control: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.**Bone Offering**Create a tapped 4/1 black Skeleton creature token with menace. (Then exile this card. You may cast the artifact later...- from $1.00
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Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."- $1.00
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Young Blue Dragon // Sand Augury
**Young Blue Dragon**Flying**Sand Augury**Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)- $1.00
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Wizards of Thay
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)Instant and sorcery spells you cast cost {1} less...- $4.00
- $4.00
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Winter Eladrin
Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.- $1.00
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Volo, Itinerant Scholar
When Volo enters, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for Volo's Journal."{2}, {T}: Draw a card for each creature type noted for target...- $2.00
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Tomb of Horrors Adventurer
When this creature enters, you take the initiative.Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)- from $1.00
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Sword Coast Serpent // Capsizing Wave
**Sword Coast Serpent**This creature can't be blocked as long as you've cast a noncreature spell this turn.**Capsizing Wave**Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)- from $1.00
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Stunning Strike
FlashEnchant creatureWhen this Aura enters, tap enchanted creature and remove it from combat.As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.- $1.00
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Shameless Charlatan
Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."- $1.00
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Sea Hag // Aquatic Ingress
**Sea Hag**When this creature enters, creatures your opponents control get -4/-0 until end of turn.**Aquatic Ingress**Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from...- $1.00
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Sailors' Bane
This spell costs {1} less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.Ward {4} (Whenever this creature becomes the target of a spell or ability...- $1.00
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Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.- $1.00
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Renari, Merchant of Marvels
You may cast Dragon spells and artifact spells as though they had flash.Choose a Background (You can have a Background as a second commander.)- $1.00
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Psychic Impetus
Enchant creatureEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, you scry 2.- $1.00
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Pseudodragon Familiar
Flying{2}{U}: Target creature gains flying until end of turn.- $1.00
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Oceanus Dragon
FlyingWhen this creature enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)- $1.00
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Nimbleclaw Adept
Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.- $1.00
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Mystery Key
When equipped creature deals combat damage to a player, sacrifice this Equipment. If you do, draw three cards.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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Moonshae Pixie // Pixie Dust
**Moonshae Pixie**FlyingWhen this creature enters, draw cards equal to the number of opponents who were dealt combat damage this turn.**Pixie Dust**Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)- $1.00
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Modify Memory
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.- $2.00
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