Invasion Singles
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Disrupt
Counter target instant or sorcery spell unless its controller pays {1}. Draw a card.- from $1.00
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Crystal Spray
Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.- from $20.00
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Breaking Wave
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Simultaneously untap all tapped creatures and tap all untapped creatures.- from $2.00
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Blind Seer
{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.- from $2.00
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Barrin's Unmaking
Return target permanent to its owner's hand if that permanent shares a color with the most common color among all permanents or a color tied for most common.- from $1.00
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Winnow
Destroy target nonland permanent if another permanent with the same name is on the battlefield. Draw a card.- from $1.00
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Wayfaring Giant
Domain — This creature gets +1/+1 for each basic land type among lands you control.- from $1.00
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Teferi's Care
{W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell.- from $1.00
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Sunscape Master
{G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand.- from $1.00
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Sunscape Apprentice
{G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library.- from $1.00
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Strength of Unity
Enchant creature Domain — Enchanted creature gets +1/+1 for each basic land type among lands you control.- from $1.00
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Spirit Weaver
{2}: Target green or blue creature gets +0/+1 until end of turn.- from $1.00
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Spirit of Resistance
As long as you control a permanent of each color, prevent all damage that would be dealt to you.- from $19.00
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Shackles
Enchant creature Enchanted creature doesn't untap during its controller's untap step. {W}: Return this Aura to its owner's hand.- from $1.00
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Samite Ministration
Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.- from $1.00
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Ruham Djinn
First strike This creature gets -2/-2 as long as white is the most common color among all permanents or is tied for most common.- from $1.00
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Rout
You may cast this spell as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.- from $5.00
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Reya Dawnbringer
Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.- from $9.00
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Rewards of Diversity
Whenever an opponent casts a multicolored spell, you gain 4 life.- from $1.00
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Restrain
Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.- from $1.00
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Razorfoot Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.) First strike (This creature deals combat damage before creatures without first strike.)- from $1.00
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Rampant Elephant
{G}: Target creature blocks this creature this turn if able.- from $1.00
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Pure Reflection
Whenever a player casts a creature spell, destroy all Reflections. Then that player creates an X/X white Reflection creature token, where X is the mana value of that spell.- from $1.00
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Protective Sphere
{1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)- from $1.00
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Prison Barricade
Defender (This creature can't attack.) Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) If this creature was kicked, it enters with a +1/+1 counter on it and with "This creature can attack as though it didn't have defender."- from $1.00
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Pledge of Loyalty
Enchant creature Enchanted creature has protection from the colors of permanents you control. This effect doesn't remove this Aura.- from $1.00
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Orim's Touch
Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent...- from $1.00
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Obsidian Acolyte
Protection from black {W}: Target creature gains protection from black until end of turn.- from $1.00
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Liberate
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.- from $2.00
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