Invasion Singles
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Pulse of Llanowar
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.- from $1.00
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Pincer Spider
Kicker {3} (You may pay an additional {3} as you cast this spell.) Reach (This creature can block creatures with flying.) If this creature was kicked, it enters with a +1/+1 counter on it.- $1.00
- $1.00
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Molimo, Maro-Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.- from $2.00
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Might Weaver
{2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)- from $1.00
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Llanowar Vanguard
{T}: This creature gets +0/+4 until end of turn.- from $1.00
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Llanowar Elite
Kicker {8} (You may pay an additional {8} as you cast this spell.) Trample If this creature was kicked, it enters with five +1/+1 counters on it.- from $1.00
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Llanowar Cavalry
{W}: This creature gains vigilance until end of turn.- from $1.00
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Kavu Titan
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it and with trample.- from $4.00
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Kavu Lair
Whenever a creature with power 4 or greater enters, its controller draws a card.- from $2.00
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Kavu Chameleon
This spell can't be countered. {G}: This creature becomes the color of your choice until end of turn.- from $1.00
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Harrow
As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.- from $2.00
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Fertile Ground
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.- from $1.00
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Explosive Growth
Kicker {5} (You may pay an additional {5} as you cast this spell.) Target creature gets +2/+2 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.- from $1.00
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Elvish Champion
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)- from $26.00
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Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.- from $1.00
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Canopy Surge
Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.- from $1.00
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Blurred Mongoose
This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.)- from $2.00
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Bind
Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.- from $5.00
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Aggressive Urge
Target creature gets +1/+1 until end of turn. Draw a card.- from $1.00
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Urza's Rage
Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.) This spell can't be countered. Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage...- from $8.00
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Turf Wound
Target player can't play lands this turn. Draw a card.- from $1.00
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Tribal Flames
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.- from $1.00
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Thunderscape Master
{B}{B}, {T}: Target player loses 2 life and you gain 2 life. {G}{G}, {T}: Creatures you control get +2/+2 until end of turn.- from $1.00
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Thunderscape Apprentice
{B}, {T}: Target player loses 1 life. {G}, {T}: Target creature gets +1/+1 until end of turn.- from $1.00
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Tectonic Instability
Whenever a land enters, tap all lands its controller controls.- from $4.00
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