All Magic: The Gathering Products
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Crystal Skull, Isu Spyglass
You may look at the top card of your library any time. You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.) {T}: Add {U}.- $6.00
- $6.00
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Caduceus, Staff of Hermes
Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip {W}{W}- $15.00
- $15.00
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Izzet Cluestone
{T}: Add {U} or {R}. {U}{R}, {T}, Sacrifice this artifact: Draw a card.- from $1.00
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Dimir Cluestone
{T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice this artifact: Draw a card.- from $1.00
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Hidden Strings
You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a...- from $1.00
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Dawn's Truce (Showcase)
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you...- from $21.00
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Maha, Its Feathers Night (Showcase)
Flying, trample Ward—Discard a card. Creatures your opponents control have base toughness 1.- from $43.00
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Uncharted Haven
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.- $1.00
- $1.00
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Rockface Village
{T}: Add {C}. {T}: Add {R}. Spend this mana only to cast a creature spell. {R}, {T}: Target Lizard, Mouse, Otter, or Raccoon you control gets +1/+0 and gains haste until end of turn. Activate only as a sorcery.- $1.00
- $1.00
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Oakhollow Village
{T}: Add {C}. {T}: Add {G}. Spend this mana only to cast a creature spell. {G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.- $2.00
- $2.00
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Lupinflower Village
{T}: Add {C}. {T}: Add {W}. Spend this mana only to cast a creature spell. {1}{W}, {T}, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put...- $1.00
- $1.00
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Short Bow
Equipped creature gets +1/+1 and has vigilance and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
- $1.00
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Vren, the Relentless
Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This token gets +1/+1 for each other Rat you control," where X is the number of...- from $1.00
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Vinereap Mentor
When this creature enters or dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")- from $1.00
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Tempest Angler
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.- $1.00
- $1.00
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Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life. At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying. {1}{B}, Pay...- $2.00
- $2.00
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Treeguard Duo
When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.- $1.00
- $1.00
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Sunshower Druid
When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.- $1.00
- $1.00
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Pawpatch Recruit
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Trample Whenever a creature you control becomes the target of a spell or ability an opponent controls,...- $2.00
- $2.00
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Overprotect
Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn.- $4.00
- $4.00
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Mistbreath Elder
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.- $1.00
- $1.00
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Lumra, Bellow of the Woods
Vigilance, reach Lumra's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.- from $43.00
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Fecund Greenshell
Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you...- $2.00
- $2.00
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Starscape Cleric
Offspring {2}{B} (You may pay an additional {2}{B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying This creature can't block. Whenever you gain life, each opponent loses 1 life.- from $3.00
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Iridescent Vinelasher
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.- from $2.00
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Splash Lasher
Offspring {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, tap up to one target creature and put a stun counter on it....- $1.00
- $1.00
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Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Return target creature an opponent controls to its owner's hand. If the...- from $6.00
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Eddymurk Crab
Flash This spell costs {1} less to cast for each instant and sorcery card in your graveyard. This creature enters tapped if it's not your turn. When this creature enters, tap up to two target creatures.- from $2.00
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