March of the Machine Singles
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Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."- $1.00
- $1.00
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Return to Nature
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.- $1.00
- $1.00
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Pridemalkin
When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)- $1.00
- $1.00
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Managorger Hydra
Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.- $2.00
- $2.00
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Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $4.00
- $4.00
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Kalonian Hydra
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.- $9.00
- $9.00
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Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)- $2.00
- $2.00
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Inscription of Abundance
Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target...- $1.00
- $1.00
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Incubation Druid
{T}: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three...- $4.00
- $4.00
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Hindervines
Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.- $1.00
- $1.00
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Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.- $6.00
- $6.00
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Gilded Goose
Flying When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color.- $2.00
- $2.00
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Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X...- $1.00
- $1.00
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Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.- $1.00
- $1.00
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Fertilid
This creature enters with two +1/+1 counters on it. {1}{G}, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.- $1.00
- $1.00
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Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.- $2.00
- $2.00
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Crack Open
Destroy target artifact or enchantment. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- $1.00
- $1.00
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Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.- $6.00
- $6.00
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Brawn
Trample As long as this card is in your graveyard and you control a Forest, creatures you control have trample.- $2.00
- $2.00
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Armorcraft Judge
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.- $1.00
- $1.00
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Aid from the Cowl
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it...- $1.00
- $1.00
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Vampires' Vengeance
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")- $1.00
- $1.00
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Pia and Kiran Nalaar
When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.- $1.00
- $1.00
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Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.- $6.00
- $6.00
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Ion Storm
{1}{R}, Remove a +1/+1 counter or a charge counter from a permanent you control: This enchantment deals 2 damage to any target.- $1.00
- $1.00
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Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.- $6.00
- $6.00
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Hellkite Igniter
Flying, haste {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.- $1.00
- $1.00
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Goblin Medics
Whenever this creature becomes tapped, it deals 1 damage to any target.- $1.00
- $1.00
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Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.- $1.00
- $1.00
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Ghirapur Aether Grid
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.- $1.00
- $1.00
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