Modern Horizons 3 Singles
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Sage of the Unknowable
{T}: Add {C}. Spend this mana only to cast a colorless spell or to activate an ability.- $1.00
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Roil Cartographer
Landfall — Whenever a land you control enters, you get {E} (an energy counter). {T}, Pay six {E}: Draw three cards.- $1.00
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Petrifying Meddler
Devoid (This card has no color.) When you cast this spell, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Reach- $1.00
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Hope-Ender Coatl
Devoid (This card has no color.) Flash When you cast this spell, counter target spell an opponent controls unless they pay {1}. Flying- $1.00
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Flare of Denial
You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.- from $8.00
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Emrakul's Messenger
Devoid (This card has no color.) Flying Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."- from $1.00
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Electrozoa
Flash Flying When this creature enters, you get {E}{E} (two energy counters). At the beginning of your first main phase, tap this creature unless you pay {E}.- $1.00
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Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a player casts their second spell each turn, proliferate. (Choose any number of...- from $6.00
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Depth Defiler
Devoid (This card has no color.) Kicker {C} (You may pay an additional {C} as you cast this spell.) When you cast this spell, choose one. If it was kicked, choose both instead. • Return target creature to its owner's hand. • Target player...- $1.00
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Deem Inferior
This spell costs {1} less to cast for each card you've drawn this turn. The owner of target nonland permanent puts it into their library second from the top or on the bottom.- $1.00
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Corrupted Shapeshifter
Devoid (This card has no color.) As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.- $1.00
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Consign to Memory
Replicate {1} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Counter target triggered ability or colorless spell.- from $6.00
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Bespoke Battlewagon
{T}: You get {E}{E} (two energy counters). {T}, Pay {E}{E}: Tap target creature. {T}, Pay {E}{E}{E}: Draw a card. Pay {E}{E}{E}{E}: This Vehicle becomes an artifact creature until end of turn. Crew 4- $1.00
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Aether Spike
Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.- $1.00
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Wrath of the Skies
You get X {E} (energy counters), then you may pay any amount of {E}. Destroy each artifact, creature, and enchantment with mana value less than or equal to the amount of {E} paid this way.- from $4.00
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White Orchid Phantom
Flying, first strike When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.- $2.00
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Voltstorm Angel
Flying When this creature enters, you get {E}{E}{E} (three energy counters). At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one — • This creature gains vigilance and lifelink until end of turn. • Other creatures you...- $1.00
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Static Prison
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get {E}{E} (two energy counters). At the beginning of your first main phase, sacrifice this enchantment unless you pay {E}.- $1.00
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Solstice Zealot
When this creature enters, you get {E}{E} (two energy counters). {T}, Pay {E}: Tap target creature.- $1.00
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Rosecot Knight
Vigilance When this creature enters, look at the top six cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order....- $1.00
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Proud Pack-Rhino
When this creature enters, choose one — • Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) • Proliferate. (Choose any number of permanents and/or players, then give each another counter...- $1.00
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Pearl-Ear, Imperial Advisor
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)- $1.00
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Muster the Departed
When this enchantment enters, create a 1/1 white Spirit creature token with flying. Morbid — At the beginning of your end step, if a creature died this turn, populate. (Create a token that's a copy of a creature token you control.)- $2.00
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Jolted Awake
Choose up to one target artifact or creature card in your graveyard. You get {E}{E} (two energy counters). Then you may pay an amount of {E} equal to that card's mana value. If you do, return it from your graveyard to the battlefield. Cycling...- $1.00
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Inspired Inventor
When this creature enters, choose one — • You get {E}{E}{E} (three energy counters). • Put a +1/+1 counter on target creature. • Create a 1/1 colorless Servo artifact creature token.- $1.00
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Indebted Spirit
Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white...- $1.00
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Hexgold Slith
When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, it gains first strike until end of turn. Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.- $1.00
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Guide of Souls
Whenever another creature you control enters, you gain 1 life and get {E} (an energy counter). Whenever you attack, you may pay {E}{E}{E}. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition...- from $6.00
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