Modern Horizons 3 Singles
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Tomb of the Spirit Dragon
{T}: Add {C}.{2}, {T}: You gain 1 life for each colorless creature you control."The voice calls me here, yet I see only bones. Is this more dragon trickery?" —Sarkhan Vol- $2.00
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Thornwood Falls
This land enters tapped.When this land enters, you gain 1 life.{T}: Add {G} or {U}.Deep in Eldraine's wilds, strange eyelike appendages twined among the vines and faerie lights.- $1.00
- $1.00
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Thespian's Stage
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.- $2.00
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Terramorphic Expanse
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."The Phyrexian's monuments of today will be nothing but dust tomorrow. With enough tomorrows, so will their rule." —Koth- $1.00
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Tendo Ice Bridge
This land enters with a charge counter on it.{T}: Add {C}.{T}, Remove a charge counter from this land: Add one mana of any color.- $1.00
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Temple of Triumph
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {R} or {W}.- $1.00
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Temple of Silence
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {W} or {B}.- $1.00
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Temple of Malice
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {R}.- $2.00
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Temple of Malady
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {G}.- $1.00
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Temple of Epiphany
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {U} or {R}.- $1.00
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Temple of Enlightenment
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {W} or {U}.- $1.00
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Temple of Abandon
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {R} or {G}.- $1.00
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Tectonic Edge
{T}: Add {C}.{1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands."We move because the earth does." —Bruse Tarl, Goma Fada nomad- $1.00
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Tainted Wood
{T}: Add {C}.{T}: Add {B} or {G}. Activate only if you control a Swamp.- $2.00
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Tainted Peak
{T}: Add {C}.{T}: Add {B} or {R}. Activate only if you control a Swamp.- $2.00
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Sulfurous Springs
{T}: Add {C}.{T}: Add {B} or {R}. This land deals 1 damage to you.Everything is flammable in the Burning Isles, even the mana itself.- $3.00
- $3.00
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Spawning Bed
{T}: Add {C}.{6}, {T}, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."Young Eldrazi crawl forth from the dust, compelled by a greater will.- $1.00
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Smoldering Marsh
({T}: Add {B} or {R}.)This land enters tapped unless you control two or more basic lands.The continent of Guul Draz is a geothermal swampland reeking of heat and decay.- $1.00
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Simic Guildgate
This land enters tapped.{T}: Add {G} or {U}.Enter and comprehend the perfection of orchestrated life.- $1.00
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Shrine of the Forsaken Gods
{T}: Add {C}.{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi...- $2.00
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Shivan Reef
{T}: Add {C}.{T}: Add {U} or {R}. This land deals 1 damage to you.The boiling seas around Shiv provided a welcome layer of protection for the reclaimed Mana Rig.- $2.00
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Sheltered Thicket
({T}: Add {R} or {G}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Shadowblood Ridge
{1}, {T}: Add {B}{R}.Gnolls make offerings to sinister forces in the shadow-drenched chasms.- $2.00
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Secluded Courtyard
As this land enters, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.- $1.00
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Savage Lands
This land enters tapped.{T}: Add {B}, {R}, or {G}.Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control.- $1.00
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Ruins of Oran-Rief
This land enters tapped.{T}: Add {C}. ({C} represents colorless mana.){T}: Put a +1/+1 counter on target colorless creature that entered this turn.- $1.00
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Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.Along the outer girders, in gold filigree, are inscribed the names of...- $1.00
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Reliquary Tower
You have no maximum hand size.{T}: Add {C}.Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.- $8.00
- $8.00
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Raging Ravine
This land enters tapped.{T}: Add {R} or {G}.{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.- $1.00
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Quandrix Campus
This land enters tapped.{T}: Add {G} or {U}.{4}, {T}: Scry 1.- $1.00
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