New MTG Singles Stock Added in the Last 7 Days
Shop our latest restocked cards from the last 7 days, featuring MTG staples, rare foils, and high-demand Commander upgrades.
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Steelbane Hydra [Slash Clone]
This creature enters with X +1/+1 counters on it.{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.- from $1.00
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Here Comes a New Hero!
Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less.- from $1.00
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Foot Chopper
When this Equipment enters, create a 1/1 black Ninja creature token, then attach this Equipment to it.Equipped creature has flying.Whenever equipped creature deals combat damage to a player, you may sacrifice it. If you do, draw cards equal to its power.Equip {2}- from $1.00
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Double Jump // Flying Kick
Double Jump Mana Cost: {1}{U} Type: Instant Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5. Fuse (You may cast one or both halves of this card from your hand.) Flying Kick Mana...- from $1.00
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Temple of Triumph
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.- $1.00
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Baxter, Fly in the Ointment
Whenever Baxter enters or attacks, each creature you control with a counter on it gains flying until end of turn. Whenever you draw a card, put a +1/+1 counter on Baxter.- from $1.00
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Biogenic Ooze
When this creature enters, create a 2/2 green Ooze creature token.At the beginning of your end step, put a +1/+1 counter on each Ooze you control.{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.- from $1.00
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Temple of Silence
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.- $1.00
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Temple of Epiphany
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.- $1.00
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Temple of Mystery
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.- $1.00
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Temple of Enlightenment
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.- $1.00
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Temple of Abandon
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.- $1.00
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Temple of Malady
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.- $1.00
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Temple of Plenty
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.- $1.00
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Steel Hellkite
Flying {2}: This creature gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.- $1.00
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Irrigated Farmland
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Drownyard Temple
{T}: Add {C}. {3}: Return this card from your graveyard to the battlefield tapped.- $1.00
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Canyon Slough
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn...- $1.00
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Yavimaya Bloomsage // Channel
Yavimaya Bloomsage At the beginning of your end step, put a +1/+1 counter on target creature you control. Then if that creature has power 7 or greater, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so...- $1.00
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Yahenni, Undying Partisan
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.- $1.00
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Tragic Arrogance
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.- $1.00
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Volcanic Salvo
This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.- $1.00
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Vanguard of the Restless
Flying Spirits you control get +1/+1 for each time you've cast your commander from the command zone this game. Whenever a Spirit you control enters, you may pay {2}{W}. If you do, return this card from your graveyard to the battlefield.- $1.00
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Venerable Warsinger
Vigilance, trample Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.- $1.00
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Zimone, All-Questioning
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1...- $1.00
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Trudge Garden
Whenever you gain life, you may pay {2}. If you do, create a 4/4 green Fungus Beast creature token with trample.- $1.00
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Temple of Malady
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.- $1.00
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