The Lord of the Rings: Tales of Middle-earth Singles
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Saradoc, Master of Buckland
Whenever Saradoc or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.- from $1.00
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Shire Terrace
{T}: Add {C}.{1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- from $1.00
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The Shire
The Shire enters tapped unless you control a legendary creature.{T}: Add {G}.{1}{G}, {T}, Tap an untapped creature you control: Create a Food token.- from $6.00
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Rivendell
Rivendell enters tapped unless you control a legendary creature.{T}: Add {U}.{1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.- from $4.00
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Mount Doom
{T}, Pay 1 life: Add {B} or {R}.{1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent.{5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.- from $13.00
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Mines of Moria
Mines of Moria enters tapped unless you control a legendary creature.{T}: Add {R}.{3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.- from $4.00
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Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.{T}: Add {W}.{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.- from $12.00
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The Grey Havens
When The Grey Havens enters, scry 1.{T}: Add {C}.{T}: Add one mana of any color among legendary creature cards in your graveyard.- $1.00
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Great Hall of the Citadel
{T}: Add {C}.{1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.- from $2.00
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Barad-dûr
Barad-dûr enters tapped unless you control a legendary creature.{T}: Add {B}.{X}{X}{B}, {T}: Amass Orcs X. Activate only if a creature died this turn.- $3.00
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Wizard's Rockets
This artifact enters tapped.{X}, {T}, Sacrifice this artifact: Add X mana in any combination of colors.When this artifact is put into a graveyard from the battlefield, draw a card.- $1.00
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Stone of Erech
If a creature an opponent controls would die, exile it instead.{2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.- from $1.00
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Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.At the beginning of each combat, untap equipped creature.Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.Equip {2}- from $6.00
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Shire Scarecrow
Defender{1}: Add one mana of any color. Activate only once each turn.- $1.00
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Phial of Galadriel
If you would draw a card while you have no cards in hand, draw two cards instead.If you would gain life while you have 5 or less life, you gain twice that much life instead.{T}: Add one mana of any color.- $2.00
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Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on...- from $39.00
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The One Ring
IndestructibleWhen The One Ring enters, if you cast it, you gain protection from everything until your next turn.At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.{T}: Put a burden counter on The One Ring, then...- from $143.00
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Mithril Coat
FlashIndestructibleWhen Mithril Coat enters, attach it to target legendary creature you control.Equipped creature has indestructible.Equip {3}- from $43.00
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Mirror of Galadriel
{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.- $1.00
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Lembas
When this artifact enters, scry 1, then draw a card.{2}, {T}, Sacrifice this artifact: You gain 3 life.When this artifact is put into a graveyard from the battlefield, its owner shuffles it into their library.- from $4.00
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Inherited Envelope
When this artifact enters, the Ring tempts you.{T}: Add one mana of any color.- $1.00
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Horn of the Mark
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in...- $2.00
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Horn of Gondor
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.- from $4.00
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Glamdring
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to...- from $4.00
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Ent-Draught Basin
{X}, {T}: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.- $1.00
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Barrow-Blade
Equipped creature gets +1/+1.Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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Andúril, Flame of the West
Equipped creature gets +3/+1.Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.Equip {2}- from $8.00
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Uglúk of the White Hand
Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.- $1.00
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Tom Bombadil
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible.Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card....- from $5.00
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Théoden, King of Rohan
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.- $1.00
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