playmantis
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Captain Rex Nebula
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever...- $1.00
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Carnival Barker
{T}: You have thirty seconds to laud a creature you control to any people outside the game. Until end of turn, that creature gains trample and haste and gets +X/+0, where X is the number of those people who applauded. Activate only as a...- $1.00
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Carnival Carnivore
Deathtouch When Carnival Carnivore enters, you get {TK}, then you may put a sticker on a nonland permanent you own.- $1.00
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Carnival Carnivore
Deathtouch When Carnival Carnivore enters, you get {TK}, then you may put a sticker on a nonland permanent you own.- $1.00
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Casual Commander & cEDH Sundays - July 5
Join us at Playmantis on Sunday for Casual Commander & cEDH Sundays! For the cEDH side, this is a high-power, event for players looking to test their decks and strategy at the highest level, but also to have fun. We are 100% playtest-friendly to ensure...- $10.00
- $10.00
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Casual Commander & cEDH Sundays - June 14
Join us at Playmantis on Sunday for Casual Commander & cEDH Sundays! For the cEDH side, this is a high-power, event for players looking to test their decks and strategy at the highest level, but also to have fun. We are 100% playtest-friendly to ensure...- $10.00
- $10.00
- Unit price
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Casual Commander & cEDH Sundays - June 21
Join us at Playmantis on Sunday for Casual Commander & cEDH Sundays! For the cEDH side, this is a high-power, event for players looking to test their decks and strategy at the highest level, but also to have fun. We are 100% playtest-friendly to ensure...- $10.00
- $10.00
- Unit price
- per
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Casual Commander & cEDH Sundays - June 28
Join us at Playmantis on Sunday for Casual Commander & cEDH Sundays! For the cEDH side, this is a high-power, event for players looking to test their decks and strategy at the highest level, but also to have fun. We are 100% playtest-friendly to ensure...- $10.00
- $10.00
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Cat Warriors
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)- $1.00
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Cave of Temptation
{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.- $1.00
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Cave People
Whenever this creature attacks, it gets +1/-2 until end of turn. {1}{R}{R}, {T}: Target creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)- $1.00
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Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also...- $6.00
- $6.00
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Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also...- $8.00
- $8.00
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Celestine, the Living Saint (Surge Foil)
Flying, lifelink Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.- $65.00
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Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of this creature's stored results. This creature gets +X/+X, where X is the greatest number of stored...- $1.00
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Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of this creature's stored results. This creature gets +X/+X, where X is the greatest number of stored...- $2.00
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Centrifuge
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.- $1.00
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Centrifuge
Visit — Each player draws a card from the library of the player to their right. You create three Treasure tokens.- from $1.00
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Champion of Stray Souls
{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put this card from your graveyard on top of your library.- $2.00
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Chaos Defiler
Trample Battle Cannon — When this creature enters or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.- $19.00
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Chaos Mutation (Surge Foil)
Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the...- $2.00
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Chaos Terminator Lord (Surge Foil)
Lord of Chaos — At the beginning of combat on your turn, another target creature you control gains double strike until end of turn.- $4.00
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Chicken Troupe
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Chicken Troupe enters, you get {TK}, then you may put a sticker on a nonland permanent you own.- $1.00
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Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.- $1.00
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Chorus of the Tides
Flying Heroic — Whenever you cast a spell that targets this creature, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)- $1.00
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Chromanticore
Bestow {2}{W}{U}{B}{R}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample,...- from $2.00
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Chromatic Lantern (Surge Foil)
Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.- $12.00
- $12.00
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Chromium
Flying Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) At the beginning of your upkeep, sacrifice Chromium unless you pay {W}{U}{B}.- $3.00
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