Final Fantasy Singles
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Emet-Selch, Unsundered // Hades, Sorcerer of Eld
Emet-Selch, Unsundered Vigilance Whenever Emet-Selch enters or attacks, draw a card, then discard a card.At the beginning of your upkeep, if there are fourteen or more cards in your graveyard, you may transform Emet-Selch. Hades, Sorcerer of Eld Vigilance Echo of the Lost —...- from $4.00
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Edgar, King of Figaro (Extended Art)
When Edgar enters, draw a card for each artifact you control. Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.- from $2.00
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Eden, Seat of the Sanctum (Borderless)
{T}: Add {C}. {5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.- $1.00
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Dion, Bahamut's Dominant // Bahamut, Warden of Light (Borderless - Surgefoil)
Dion, Bahamut's Dominant Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. {4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only...- $26.00
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Dion, Bahamut's Dominant // Bahamut, Warden of Light (Extended Art)
Dion, Bahamut's Dominant Dragonfire Dive — During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. {4}{W}{W}, {T}: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only...- from $3.00
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Diamond Weapon (Extended Art)
This spell costs {1} less to cast for each permanent card in your graveyard. Reach Immune — Prevent all combat damage that would be dealt to Diamond Weapon.- from $4.00
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Dark Confidant (Borderless)
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.- from $15.00
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Coliseum Behemoth
Trample When this creature enters, choose one — • Destroy target artifact or enchantment. • Draw a card.- $1.00
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Cloud, Planet's Champion (Extended Art)
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.) Equip abilities you activate that target Cloud cost {2} less...- $29.00
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Cloud of Darkness (Extended Art)
Flying Particle Beam — When Cloud of Darkness enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.- from $2.00
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Cloud, Midgar Mercenary (Borderless - Surge Foil)
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.- $429.00
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Cloud, Midgar Mercenary (Extended Art)
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.- from $46.00
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Cloud, Midgar Mercenary (Borderless)
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.- from $65.00
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Cloud, Midgar Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.- $37.00
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (Borderless - Surge Foil)
Clive, Ifrit's Dominant When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to...- $111.00
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (Extended Art)
Clive, Ifrit's Dominant When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to...- from $12.00
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (Borderless 385)
Clive, Ifrit's Dominant When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to...- from $17.00
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (Borderless 318)
Clive, Ifrit's Dominant When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to...- from $56.00
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Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
Clive, Ifrit's Dominant When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) {4}{R}{R}, {T}: Exile Clive, then return it to...- from $6.00
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Clash of the Eikons (Borderless)
Choose one or more — • Target creature you control fights target creature an opponent controls. • Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.) • Put a lore counter on target Saga you...- $1.00
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