Final Fantasy Singles
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Cornered by Black Mages
Target opponent sacrifices a creature of their choice. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."- $1.00
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Fight On!
Return up to two target creature cards from your graveyard to your hand.- $1.00
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Black Waltz No. 3
Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.- from $1.00
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The Emperor of Palamecia // The Lord Master of Hell
The Emperor of Palamecia {T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if...- from $1.00
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Sabotender
Reach Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.- $1.00
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Sazh's Chocobo
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.- $2.00
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Fire Magic
Tiered (Choose one additional cost.) • Fire — {0} — Fire Magic deals 1 damage to each creature. • Fira — {2} — Fire Magic deals 2 damage to each creature. • Firaga — {5} — Fire Magic deals 3 damage to each creature.- $2.00
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Exdeath, Void Warlock // Neo Exdeath, Dimension's End
Exdeath, Void Warlock When Exdeath enters, you gain 3 life.At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath. Neo Exdeath, Dimension's End TrampleNeo Exdeath's power is equal to the number of permanent cards...- $1.00
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Vivi Ornitier
{0}: Add X mana in any combination of {U} and/or {R}, where X is Vivi Ornitier's power. Activate only during your turn and only once each turn. Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1...- from $63.00
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Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal
Venat, Heart of Hydaelyn Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.Hero's Sundering — {7}, {T}: Exile target nonland permanent. Transform Venat. Activate only as a sorcery. Hydaelyn, the Mothercrystal IndestructibleBlessing of Light — At the...- from $2.00
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Restoration Magic
Tiered (Choose one additional cost.) • Cure — {0} — Target permanent gains hexproof and indestructible until end of turn. • Cura — {1} — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life. • Curaga — {3}{W} —...- $6.00
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Lindblum, Industrial Regency // Mage Siege
Lindblum, Industrial Regency This land enters tapped.{T}: Add {R}. Mage Siege Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."- $6.00
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Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
**Joshua, Phoenix's Dominant** When Joshua enters, discard up to two cards, then draw that many cards. {3}{R}{W}, {T}: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. **Phoenix, Warden of Fire** (As this Saga enters...- from $2.00
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Black Mage's Rod
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to...- from $1.00
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Deadly Dispute (Baron Rivalry)
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")- from $2.00
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The Wind Crystal
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.- $17.00
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The Masamune
As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."...- $2.00
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The Earth Crystal
Green spells you cast cost {1} less to cast. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. {4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two...- $24.00
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Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill five cards. II — Return all land cards from your graveyard to the battlefield tapped. III — Until end of turn, another target creature you...- from $2.00
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Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
Kuja, Genome Sorcerer At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja. Trance...- from $2.00
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Jidoor, Aristocratic Capital // Overture
**Jidoor, Aristocratic Capital** This land enters tapped. {T}: Add {U}. **Overture** Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)- $3.00
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Fang, Fearless l'Cie
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. (Melds with Vanille, Cheerful l'Cie.)- $1.00
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Farseek (Newfound Adventure)
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.- from $3.00
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Zodiark, Umbral God
Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.- $2.00
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The Darkness Crystal
Black spells you cast cost {1} less to cast. If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life. {4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control...- $10.00
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Terra, Magical Adept // Esper Terra
Terra, Magical Adept When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. Esper Terra...- from $3.00
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Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II — Heavenward Howl — When you...- $1.00
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