All MTG Singles
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Troll of Khazad-dûm
This creature can't be blocked except by three or more creatures.Swampcycling {1} ({1}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)- $3.00
- $3.00
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Shadow of the Enemy
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.- $2.00
- $2.00
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Nazgûl [LTR-100]
Deathtouch When this creature enters, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgûl.- from $37.00
- from $37.00
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Haunt of the Dead Marshes
When this creature enters, scry 1.{2}{B}: Return this card from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.- $1.00
- $1.00
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Call of the Ring
At the beginning of your upkeep, the Ring tempts you.Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.- from $8.00
- from $8.00
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Bitter Downfall
This spell costs {3} less to cast if it targets a creature that was dealt damage this turn.Destroy target creature. Its controller loses 2 life.- $1.00
- $1.00
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Saruman's Trickery
Counter target spell.Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)- $1.00
- $1.00
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Press the Enemy
Return target spell or nonland permanent an opponent controls to its owner's hand. You may cast an instant or sorcery spell with equal or lesser mana value from your hand without paying its mana cost.- $2.00
- $2.00
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Lórien Revealed
Draw three cards.Islandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)- from $9.00
- from $9.00
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Ioreth of the Healing House
{T}: Untap another target permanent.{T}: Untap two other target legendary creatures.- $2.00
- $2.00
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Borne Upon a Wind
You may cast spells this turn as though they had flash.Draw a card.- from $6.00
- from $6.00
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The Bath Song
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Draw two cards, then discard a card.III — Shuffle any number of target cards from your graveyard into your library. Add {U}{U}.- $1.00
- $1.00
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You Cannot Pass!
Destroy target creature that blocked or was blocked by a legendary creature this turn.- $1.00
- $1.00
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Tale of Tinúviel
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Target creature you control gains indestructible for as long as you control this Saga.II — Return target creature card from your graveyard to the battlefield.III — Up...- $1.00
- $1.00
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Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.During your turn, you may activate equip abilities any time you could cast an instant.You may pay {0} rather than pay the equip cost of the first equip ability you activate...- $8.00
- $8.00
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The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")- $6.00
- $6.00
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Hinterland Sanctifier
Whenever another creature you control enters, you gain 1 life.- $1.00
- $1.00
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Hedron Archive
{T}: Add {C}{C}.{2}, {T}, Sacrifice this artifact: Draw two cards.- $2.00
- $2.00
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Boros Charm
Choose one —• Boros Charm deals 4 damage to target player or planeswalker.• Permanents you control gain indestructible until end of turn.• Target creature gains double strike until end of turn.- $12.00
- $12.00
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Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.- $1.00
- $1.00
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Angel of Vitality
FlyingIf you would gain life, you gain that much life plus 1 instead.This creature gets +2/+2 as long as you have 25 or more life.- $2.00
- $2.00
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Temple of Malice
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {R}.- $1.00
- $1.00
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Temple of Malady
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {B} or {G}.- $1.00
- $1.00
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Temple of Epiphany
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {U} or {R}.- $1.00
- $1.00
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Temple of Abandon
This land enters tapped.When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.){T}: Add {R} or {G}.- $1.00
- $1.00
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