All MTG Singles
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MTG Chaff (Unsorted Lands & Cards)
Unsorted Magic: The Gathering basic lands and chaff. This is exclusive to in-store only.- $0.25
- $0.25
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Cornered by Black Mages
Target opponent sacrifices a creature of their choice. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."- $1.00
- $1.00
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Bender's Waterskin
Untap this artifact during each other player's untap step. {T}: Add one mana of any color.- from $3.00
- from $3.00
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Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two...- $6.00
- $6.00
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Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.- $1.00
- $1.00
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Gathering Stone
As this artifact enters, choose a creature type. Spells you cast of the chosen type cost {1} less to cast. When this artifact enters and at the beginning of your upkeep, look at the top card of your library. If it's a card of...- from $2.00
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Adept Watershaper
Other tapped creatures you control have indestructible.- from $1.00
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Practiced Offense
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn. Flashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $4.00
- $4.00
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Resonating Lute
Lands you control have "{T}: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells." {T}: Draw a card. Activate only if you have seven or more cards in your hand.- $2.00
- $2.00
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High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then...- $4.00
- $4.00
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Black Waltz No. 3
Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.- $1.00
- $1.00
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Sink into Stupor // Soporific Springs
Sink into Stupor Return target spell or nonland permanent an opponent controls to its owner’s hand. The kami help travelers find profound relief, by freeing them from their mortal concerns. Soporific Springs As this land enters, you may pay 3 life. If you don’t,...- from $16.00
- from $16.00
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Bilbo, Thief in the Night
Spells you cast from anywhere other than your hand cost {1} less to cast. Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard,...- from $17.00
- from $17.00
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Return the Favor (Mystical Archive)
Spree (Choose one or more additional costs.) + {1} — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy. + {1} — Change the target of target spell or ability with a single target.- from $2.00
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Stock Up (Mystical Archive)
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.- from $4.00
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Cinder Glade
({T}: Add {R} or {G}.)This land enters tapped unless you control two or more basic lands.- from $2.00
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Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. {1}, {T}: Untap another target permanent.- from $20.00
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Bloodline Bidding
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)Choose a creature type. Return all creature cards of the chosen type from your graveyard to the battlefield.- from $4.00
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Cankerbloom (Ichor Showcase)
{1}, Sacrifice this creature: Choose one —• Destroy target artifact.• Destroy target enchantment.• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $2.00
- $2.00
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The Emperor of Palamecia // The Lord Master of Hell
The Emperor of Palamecia {T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if...- from $1.00
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Sabotender
Reach Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.- $1.00
- $1.00
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Fight On!
Return up to two target creature cards from your graveyard to your hand.- $1.00
- $1.00
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Hex Magic
Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.- from $2.00
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Sunken Hollow
({T}: Add {U} or {B}.)This land enters tapped unless you control two or more basic lands.- $2.00
- $2.00
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Mirrormind Crown
As long as this Equipment is attached to a creature, the first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of equipped creature.Equip {2}- $2.00
- $2.00
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Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.Whenever a permanent you control of the chosen type enters, you gain 1 life.{2}, {T}, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.- from $1.00
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Chomping Changeling
Changeling (This card is every creature type.)When this creature enters, destroy up to one target artifact or enchantment.- from $3.00
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Champions of the Perfect
As an additional cost to cast this spell, behold an Elf and exile it. (Exile an Elf you control or an Elf card from your hand.)Whenever you cast a creature spell, draw a card.When this creature leaves the battlefield, return the exiled card to...- $4.00
- $4.00
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