All MTG Singles
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Hall of Heliod's Generosity
{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.- from $21.00
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Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter...- from $50.00
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Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.- from $13.00
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God-Pharaoh's Statue
Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.- from $3.00
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Saheeli, Sublime Artificer
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.- from $1.00
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Kaya, Bane of the Dead
Your opponents and permanents your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. −3: Exile target creature.- $1.00
- $1.00
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Ashiok, Dream Render
Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.- from $2.00
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Angrath, Captain of Chaos
Creatures you control have menace. −2: Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- from $1.00
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Tolsimir, Friend to Wolves
When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.- from $1.00
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Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.- from $1.00
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Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a...- from $10.00
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Tamiyo, Collector of Tales
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and...- from $1.00
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Storrev, Devkarin Lich
Trample Whenever Storrev deals combat damage to a player or planeswalker, return to your hand target creature or planeswalker card in your graveyard that wasn't put there this combat.- from $1.00
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Role Reversal
Exchange control of two target permanents that share a permanent type.- $2.00
- $2.00
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Roalesk, Apex Hybrid
Flying, trample When Roalesk enters, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)- from $2.00
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Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.- from $1.00
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Gleaming Overseer
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.- from $1.00
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Dovin's Veto
This spell can't be countered. Counter target noncreature spell.- from $6.00
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Vivien's Grizzly
{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.- from $1.00
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Pollenbright Druid
When this creature enters, choose one — • Put a +1/+1 counter on target creature. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
- $1.00
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Planewide Celebration
Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.- from $2.00
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Nissa's Triumph
Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle.- from $1.00
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Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- from $5.00
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Arlinn, Voice of the Pack
Each creature you control that's a Wolf or a Werewolf enters with an additional +1/+1 counter on it. −2: Create a 2/2 green Wolf creature token.- from $1.00
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Arboreal Grazer
Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.- from $1.00
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Spellgorger Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.- from $1.00
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Invading Manticore
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
- $1.00
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Grim Initiate
First strike When this creature dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- from $1.00
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Ahn-Crop Invader
During your turn, this creature has first strike. {1}, Sacrifice another creature: This creature gets +2/+0 until end of turn.- $1.00
- $1.00
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Vizier of the Scorpion
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have deathtouch.- from $1.00
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