All MTG Singles
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Bloated Toad
Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.)- from $1.00
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Molten Hydra
{1}{R}{R}: Put a +1/+1 counter on this creature. {T}, Remove all +1/+1 counters from this creature: It deals damage to any target equal to the number of +1/+1 counters removed this way.- from $1.00
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Forbidding Watchtower
This land enters tapped. {T}: Add {W}. {1}{W}: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.- from $1.00
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Silk Net
Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)- from $1.00
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Swat
Destroy target creature with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.)- from $1.00
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Lurking Skirge
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.- from $2.00
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Hidden Gibbons
When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.- from $16.00
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Radiant's Dragoons
Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you gain 5 life.- from $1.00
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Delusions of Mediocrity
When this enchantment enters, you gain 10 life. When this enchantment leaves the battlefield, you lose 10 life.- from $2.00
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Wheel of Torture
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.- from $3.00
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Damping Engine
A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.- from $2.00
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Bouncing Beebles
This creature can't be blocked as long as defending player controls an artifact.- from $1.00
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Sick and Tired
Two target creatures each get -1/-1 until end of turn.- from $1.00
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About Face
Switch target creature's power and toughness until end of turn.- from $1.00
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Tinker
As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card, put that card onto the battlefield, then shuffle.- from $5.00
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Hope and Glory
Untap two target creatures. Each of them gets +1/+1 until end of turn.- from $1.00
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Ostracize
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.- from $1.00
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Karmic Guide
Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard...- from $13.00
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Goblin Medics
Whenever this creature becomes tapped, it deals 1 damage to any target.- from $1.00
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Ghitu Slinger
Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, it deals 2 damage to any target.- from $1.00
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Crop Rotation
As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.- from $8.00
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Phyrexian Debaser
Flying {T}, Sacrifice this creature: Target creature gets -2/-2 until end of turn.- from $1.00
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Second Chance
At the beginning of your upkeep, if you have 5 or less life, sacrifice this enchantment and take an extra turn after this one.- from $6.00
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Ticking Gnomes
Echo {3} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice this creature: It deals 1 damage to any target.- from $1.00
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Goblin Welder
{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.- from $63.00
- from $63.00
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Thran Weaponry
Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) You may choose not to untap this artifact during your untap step. {2}, {T}: All...- from $1.00
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Defense Grid
Each spell costs {3} more to cast except during its controller's turn.- from $20.00
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