All MTG Singles
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Cloudskate
Flying Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)- from $1.00
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Terrain Generator
{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.- from $4.00
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Spiritual Asylum
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice this enchantment.- from $1.00
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Lin Sivvi, Defiant Hero
{X}, {T}: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle. {3}: Put target Rebel card from your graveyard on the bottom of your library.- from $4.00
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Ascendant Evincar
Flying (This creature can't be blocked except by creatures with flying or reach.) Other black creatures get +1/+1. Nonblack creatures get -1/-1.- from $7.00
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Laccolith Titan
Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.- from $1.00
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Phyrexian Prowler
Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this creature: This creature gets +1/+1 until end of turn.- from $1.00
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Oracle's Attendants
{T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to this creature instead.- from $1.00
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Sneaky Homunculus
This creature can't block or be blocked by creatures with power 2 or greater.- from $1.00
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Saproling Burst
Fading 7 (This enchantment enters with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Create a green Saproling creature token. It has "This...- from $9.00
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Rupture
Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.- from $1.00
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Bola Warrior
{R}, {T}, Discard a card: Target creature can't block this turn.- $1.00
- $1.00
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Treetop Bracers
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.- from $1.00
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Belbe's Percher
Flying This creature can block only creatures with flying.- $1.00
- $1.00
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Stronghold Zeppelin
Flying This creature can block only creatures with flying.- from $1.00
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Stronghold Machinist
{U}{U}, {T}, Discard a card: Counter target noncreature spell.- from $1.00
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Daze
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.- from $4.00
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Submerge
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library.- from $7.00
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Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.- from $3.00
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Parallax Wave
Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from this enchantment: Exile target creature. When this enchantment leaves the battlefield,...- from $59.00
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Vicious Hunger
Vicious Hunger deals 2 damage to target creature and you gain 2 life.- from $1.00
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Plague Witch
{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.- from $1.00
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Seahunter
{3}, {T}: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.- from $8.00
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Refreshing Rain
If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost. Target player gains 6 life.- from $1.00
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Divining Witch
{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all...- from $3.00
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Rusting Golem
Fading 5 (This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Rusting Golem's power and toughness are each equal to the number of fade counters on it.- from $1.00
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