All MTG Singles
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Niv-Mizzet Reborn
Flying When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a...- from $2.00
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Casualties of War
Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.- from $1.00
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Ajani, the Greathearted
Creatures you control have vigilance. +1: You gain 3 life. −2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.- from $2.00
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Return to Nature
Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.- $1.00
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Bloom Hulk
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- from $1.00
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Sarkhan the Masterless
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. −3: Create a 4/4 red Dragon...- from $1.00
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Krenko, Tin Street Kingpin
Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.- from $6.00
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Kaya's Ghostform
Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.- from $6.00
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Herald of the Dreadhorde
When this creature dies, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
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Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a...- from $2.00
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Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.- from $2.00
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Relentless Advance
Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
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Contentious Plan
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.- from $2.00
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Aven Eternal
Flying When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)- $1.00
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Wanderer's Strike
Exile target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
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Parhelion II
Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until...- from $2.00
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Martyr for the Cause
When this creature dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)- $1.00
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Niv-Mizzet, Parun
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.- from $8.00
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Runaway Steam-Kin
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.- from $4.00
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Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if...- from $2.00
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Pest Summoning
Create two 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."- $1.00
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Valentin, Dean of the Vein // Lisette, Dean of the Root
Valentin, Dean of the Vein Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this token dies, you...- from $2.00
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Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.- from $8.00
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Leonin Lightscribe
Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.- $2.00
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Wilderness Reclamation
At the beginning of your end step, untap all lands you control.- from $6.00
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Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.- from $2.00
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Ill-Gotten Inheritance
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life. {5}{B}, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.- $1.00
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Font of Agonies
Whenever you pay life, put that many blood counters on this enchantment. {1}{B}, Remove four blood counters from this enchantment: Destroy target creature.- from $2.00
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