Final Fantasy Singles
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Protection Magic (Extended Art)
Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)"Armor of light, halt physical might!"- from $3.00
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Helitrooper (Extended Art)
FlyingWhenever this creature attacks, another target attacking creature gains flying until end of turn.Equip abilities you activate that target this creature cost {2} less to activate.- from $1.00
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Coin of Fate (Extended Art)
When this artifact enters, surveil 1.{3}{W}, {T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You...- $1.00
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Chocobo Knights (Extended Art)
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.Only a select few can become Chocobo Knights. You have to be a skilled rider or achieve some combat merit to become one.- from $3.00
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Champions from Beyond (Extended Art)
When this enchantment enters, create X 1/1 colorless Hero creature tokens.Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of...- from $5.00
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Wrecking Ball Arm
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.Equip legendary creature {3}Equip {7}"I don't care what it is! I'm gonna bust him up!"- from $1.00
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The Warring Triad
Flying, trample, hasteAs long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.{T}, Mill a card: Target player adds one mana of any color.- from $3.00
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Conformer Shuriken
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."Equip {2}- from $1.00
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Urianger Augurelt
Whenever you play a land from exile or cast a spell from exile, you gain 2 life.Draw Arcanum — {T}: Look at the top card of your library. You may exile it face down.Play Arcanum — {T}: Until end of turn, you may play...- $1.00
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Shelinda, Yevon Acolyte
LifelinkWhenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda."Truly, I know nothing of the ways of fighting, but I do know some white magic."- $1.00
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Setzer, Wandering Gambler
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2.Whenever a Vehicle you control deals combat damage to a player, flip a coin.Whenever you win a coin flip, create two tapped Treasure tokens.- $1.00
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Sephiroth, Fallen Hero
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.) The Reunion — {3}, Sacrifice a...- from $1.00
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Red XIII, Proud Warrior
Vigilance, trampleOther modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.- from $1.00
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Papalymo Totolymo
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.{4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.- from $1.00
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Mog, Moogle Warrior
LifelinkDance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink....- $1.00
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Lyse Hext
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Noncreature spells you cast cost {1} less to cast.As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.- from $1.00
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Locke, Treasure Hunter
Locke can't be blocked by creatures with greater power.Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.- from $1.00
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Krile Baldesion
LifelinkTrace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.- $1.00
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Kimahri, Valiant Guardian
VigilanceRonso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it...- from $1.00
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Kefka, Dancing Mad
During your turn, Kefka has indestructible.At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns...- from $2.00
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Hildibrand Manderville // Gentleman's Rise
Hildibrand MandervilleCreature tokens you control get +1/+1.When Hildibrand Manderville dies, you may cast it from your graveyard as an Adventure until the end of your next turn.Gentleman's RiseCreate a 2/2 black Zombie creature token. (Then exile this card. You may cast the creature later...- $1.00
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Estinien Varlineau
Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn.At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who...- $1.00
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Emet-Selch of the Third Seat
Spells you cast from your graveyard cost {2} less to cast.Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once...- from $2.00
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Edgar, Master Machinist
Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped.Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value...- from $1.00
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Barret, Avalanche Leader
ReachAvalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.- $1.00
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Banon, the Returners' Leader
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.Whenever you attack, you may pay {1} and discard a card. If you...- from $1.00
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Ardbert, Warrior of Darkness
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of...- from $1.00
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Aerith, Last Ancient
LifelinkRaise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead."Right here, right now,...- from $1.00
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Summoning Materia
You may look at the top card of your library any time.As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.Equipped creature gets +2/+2 and has vigilance and "{T}: Add {G}."Equip {2}- from $1.00
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Professor Hojo
The first activated ability you activate during your turn that targets a creature you control costs {2} less to activate.Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.- from $1.00
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