March of the Machine Singles
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Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.- $1.00
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Struggle // Survive
**Struggle** Struggle deals damage to target creature equal to the number of lands you control. **Survive** Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their graveyard into their library.- $1.00
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Saheeli, Sublime Artificer
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. −2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.- $1.00
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Migratory Route
Create four 1/1 white Bird creature tokens with flying. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)- $1.00
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The Locust God
Flying Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste. {2}{U}{R}: Draw a card, then discard a card. When The Locust God dies, return it to its owner's hand at the beginning of the next...- $12.00
- $12.00
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Kykar, Wind's Fury
Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add {R}.- $2.00
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Knights' Charge
Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life. {6}{W}{B}, Sacrifice this enchantment: Return all Knight creature cards from your graveyard to the battlefield.- $2.00
- $2.00
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Knights of the Black Rose
When this creature enters, you become the monarch. Whenever an opponent becomes the monarch, if you were the monarch as the turn began, that player loses 2 life and you gain 2 life.- $1.00
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Knight of the Last Breath
{3}, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying. Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)- $1.00
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Juniper Order Ranger
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.- $1.00
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Improbable Alliance
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.- $1.00
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Heaven // Earth
**Heaven** Heaven deals X damage to each creature with flying. **Earth** Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.- $1.00
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Hamza, Guardian of Arashin
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it. Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.- $1.00
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Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.- $1.00
- $1.00
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Enduring Scalelord
Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.- $1.00
- $1.00
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Duergar Hedge-Mage
When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.- $1.00
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Dromoka's Command
Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment of their choice. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.- $1.00
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Corpse Knight
Whenever another creature you control enters, each opponent loses 1 life.- $2.00
- $2.00
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Conclave Mentor
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead. When this creature dies, you gain life equal to its power.- $2.00
- $2.00
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Combine Chrysalis
Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.- $1.00
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Aryel, Knight of Windgrace
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.- $1.00
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Arvad the Cursed
Deathtouch, lifelink Other legendary creatures you control get +2/+2.- $1.00
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Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.- $1.00
- $1.00
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Weirding Wood
Enchant land When this Aura enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Enchanted land has "{T}: Add two mana of any one color."- $1.00
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Tireless Tracker
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.- $1.00
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Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any...- $6.00
- $6.00
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Slurrk, All-Ingesting
Slurrk enters with five +1/+1 counters on it. Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it. Partner (You can have...- $1.00
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Root Out
Destroy target artifact or enchantment. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")- $1.00
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