Midnight Hunt Singles
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Slaughter Specialist
When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.- $3.00
- $3.00
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Slaughter Specialist (Extended Art)
When this creature enters, each opponent creates a 1/1 white Human creature token. Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature.- $3.00
- $3.00
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Slogurk, the Overslime
Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your...- $1.00
- $1.00
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Slogurk, the Overslime (Showcase)
Trample Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk. Remove three +1/+1 counters from Slogurk: Return it to its owner's hand. When Slogurk leaves the battlefield, return up to three target land cards from your...- from $1.00
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Sludge Monster
Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.- $2.00
- $2.00
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Sludge Monster (Extended Art)
Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.- from $2.00
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Smoldering Egg // Ashmouth Dragon
**Smoldering Egg** Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on this creature equal to the amount of mana spent to cast that spell. Then if this creature has seven or more ember counters on it, remove...- $1.00
- $1.00
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Smoldering Egg // Ashmouth Dragon (Extended Art)
**Smoldering Egg** Defender Whenever you cast an instant or sorcery spell, put a number of ember counters on this creature equal to the amount of mana spent to cast that spell. Then if this creature has seven or more ember counters on it, remove...- $2.00
- $2.00
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Snarling Wolf
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.- $1.00
- $1.00
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Somberwald Beastmaster
When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)- $1.00
- $1.00
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Somberwald Beastmaster (Extended Art)
When this creature enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token. Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)- $1.00
- $1.00
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Somberwald Sage
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.- $2.00
- $2.00
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Soul-Guide Gryff
Flying When this creature enters, exile up to one target card from a graveyard.- $1.00
- $1.00
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Spark Reaper
{3}, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.- $1.00
- $1.00
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Spectral Adversary
Flash Flying When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.- $2.00
- $2.00
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Spectral Adversary (Extended Art)
Flash Flying When this creature enters, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then up to that many other target artifacts, creatures, and/or enchantments phase out.- $2.00
- $2.00
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Spellrune Painter // Spellrune Howler
**Spellrune Painter** Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Spellrune Howler** Whenever you cast an instant or sorcery spell,...- $1.00
- $1.00
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Spellrune Painter // Spellrune Howler (Showcase)
**Spellrune Painter** Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Spellrune Howler** Whenever you cast an instant or sorcery spell,...- $1.00
- $1.00
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Stalwart Pathlighter
Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.- $1.00
- $1.00
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Stalwart Pathlighter (Extended Art)
Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.- $1.00
- $1.00
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Startle
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) Draw a card.- $1.00
- $1.00
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Stitcher Geralf
{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.- $2.00
- $2.00
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Stolen Vitality
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's...- $1.00
- $1.00
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Storm Skreelix
Flying Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.- $1.00
- $1.00
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Storm the Festival
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G}...- $1.00
- $1.00
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Storm the Festival (Extended Art)
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G}...- from $1.00
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Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.- $1.00
- $1.00
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