Midnight Hunt Singles
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Temple of the False God
{T}: Add {C}{C}. Activate only if you control five or more lands.- $1.00
- $1.00
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The Celestus
If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes...- $2.00
- $2.00
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The Celestus (Extended Art)
If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes...- $4.00
- $4.00
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The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.- $50.00
- $50.00
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The Meathook Massacre (Extended Art)
When The Meathook Massacre enters, each creature gets -X/-X until end of turn. Whenever a creature you control dies, each opponent loses 1 life. Whenever a creature an opponent controls dies, you gain 1 life.- from $52.00
- from $52.00
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Thermo-Alchemist
Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.- $1.00
- $1.00
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Thraben Exorcism
Exile target Spirit, creature with disturb, or enchantment.- $1.00
- $1.00
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Timberland Guide
When this creature enters, put a +1/+1 counter on target creature.- $1.00
- $1.00
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Tireless Hauler // Dire-Strain Brawler
**Tireless Hauler** Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Dire-Strain Brawler** Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)- $1.00
- $1.00
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Tireless Hauler // Dire-Strain Brawler (Showcase)
**Tireless Hauler** Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Dire-Strain Brawler** Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)- $1.00
- $1.00
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Tomb Tyrant
Other Zombies you control get +1/+1. {2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.- $4.00
- $4.00
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Tomb Tyrant (Extended Art)
Other Zombies you control get +1/+1. {2}{B}, {T}, Sacrifice a creature: Return a Zombie creature card at random from your graveyard to the battlefield. Activate only during your turn and only if there are at least three Zombie creature cards in your graveyard.- $6.00
- $6.00
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Tovolar's Huntmaster // Tovolar's Packleader
**Tovolar's Huntmaster** When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Tovolar's Packleader** Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens....- from $1.00
- from $1.00
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Tovolar's Huntmaster // Tovolar's Packleader (Showcase)
**Tovolar's Huntmaster** When this creature enters, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) **Tovolar's Packleader** Whenever this creature enters or attacks, create two 2/2 green Wolf creature tokens....- from $1.00
- from $1.00
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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
**Tovolar, Dire Overlord** Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves...- from $1.00
- from $1.00
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Tovolar, Dire Overlord // Tovolar, the Midnight Scourge (Showcase)
**Tovolar, Dire Overlord** Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves...- from $2.00
- from $2.00
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Triskaidekaphile
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.- from $2.00
- from $2.00
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Triskaidekaphile
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.- $2.00
- $2.00
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Triskaidekaphile (Extended Art)
You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.- from $3.00
- from $3.00
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Trostani's Summoner
When this creature enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.- $1.00
- $1.00
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Turn the Earth
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- from $1.00
- from $1.00
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Unblinking Observer
{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.- $1.00
- $1.00
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Unbreakable Formation
Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.- $2.00
- $2.00
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Unclaimed Territory
As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.- $1.00
- $1.00
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Undead Alchemist
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.- $2.00
- $2.00
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Undead Augur
Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.- $1.00
- $1.00
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Unnatural Growth
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.- $6.00
- $6.00
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Unnatural Growth (Extended Art)
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.- from $7.00
- from $7.00
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Unnatural Moonrise
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
- $1.00
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Unruly Mob
Whenever another creature you control dies, put a +1/+1 counter on this creature.- $1.00
- $1.00
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