Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Firebending Lesson
Kicker {4} (You may pay an additional {4} as you cast this spell.)Firebending Lesson deals 2 damage to target creature. If this spell was kicked, it deals 5 damage to that creature instead.- $1.00
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Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters...- $2.00
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Fire Nation Cadets
This creature has firebending 2 as long as there's a Lesson card in your graveyard. (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.){2}: This creature gets +1/+0 until end of turn.- $1.00
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Deserter's Disciple
{T}: Another target creature you control with power 2 or less can't be blocked this turn.- $1.00
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The Cave of Two Lovers
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create two 1/1 white Ally creature tokens.II — Search your library for a Mountain or Cave card, reveal it, put it into your hand, then shuffle.III —...- $1.00
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Wolfbat
FlyingWhenever you draw your second card each turn, you may pay {B}. If you do, return this card from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)- $1.00
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Phoenix Fleet Airship
FlyingAt the beginning of your end step, if you sacrificed a permanent this turn, create a token that's a copy of this Vehicle.As long as you control eight or more permanents named Phoenix Fleet Airship, this Vehicle is an artifact creature.Crew 1- from $2.00
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Ozai's Cruelty
Ozai's Cruelty deals 2 damage to target player. That player discards two cards.- $1.00
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Joo Dee, One of Many
{B}, {T}: Surveil 1. Create a token that's a copy of this creature, then sacrifice an artifact or creature. Activate only as a sorcery. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)- $1.00
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Fire Navy Trebuchet
Defender, reachWhenever you attack, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.- $1.00
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Fire Nation Engineer
Raid — At the beginning of your end step, if you attacked this turn, put a +1/+1 counter on another target creature or Vehicle you control.- $1.00
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Deadly Precision
As an additional cost to cast this spell, pay {4} or sacrifice an artifact or creature.Destroy target creature.- $1.00
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Cat-Gator
LifelinkWhen this creature enters, it deals damage equal to the number of Swamps you control to any target.- $1.00
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Callous Inspector
Menace (This creature can't be blocked except by two or more creatures.)When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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Azula Always Lies
Choose one or both —• Target creature gets -1/-1 until end of turn.• Put a +1/+1 counter on target creature.- $1.00
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Waterbending Scroll
{6}, {T}: Draw a card. This ability costs {1} less to activate for each Island you control.- $1.00
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Tiger-Seal
VigilanceAt the beginning of your upkeep, tap this creature.Whenever you draw your second card each turn, untap this creature.- $1.00
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Secret of Bloodbending
As an additional cost to cast this spell, you may waterbend {10}.You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see...- $2.00
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Rowdy Snowballers
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)- $1.00
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