Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Benevolent River Spirit
As an additional cost to cast this spell, waterbend {5}. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)Flying, ward {2} (Whenever this creature becomes the target of a spell or ability an opponent...- $1.00
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Water Tribe Rallier
Waterbend {5}: Look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order....- $1.00
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Water Tribe Captain
{5}: Creatures you control get +1/+1 until end of turn.- $1.00
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Vengeful Villagers
Whenever this creature attacks, choose target creature an opponent controls. Tap it, then you may sacrifice an artifact or creature. If you do, put a stun counter on the chosen creature. (If a permanent with a stun counter would become untapped, remove one from...- $1.00
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Suki, Courageous Rescuer
Other creatures you control get +1/+0.Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.- $1.00
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South Pole Voyager
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.- $1.00
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Sandbenders' Storm
Choose one—• Destroy target creature with power 4 or greater.• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)- $1.00
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Razor Rings
Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.- $1.00
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Rabaroo Troop
Landfall — Whenever a land you control enters, this creature gains flying until end of turn and you gain 1 life.Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)- $1.00
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Path to Redemption
Enchant creatureEnchanted creature can't attack or block.{5}, Sacrifice this Aura: Exile enchanted creature. Create a 1/1 white Ally creature token. Activate only during your turn.- $1.00
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Momo, Friendly Flier
FlyingThe first non-Lemur creature spell with flying you cast during each of your turns costs {1} less to cast.Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.- $2.00
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Kyoshi Warriors
When this creature enters, create a 1/1 white Ally creature token.- $1.00
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Jeong Jeong's Deserters
When this creature enters, put a +1/+1 counter on target creature.- $1.00
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Invasion Reinforcements
FlashWhen this creature enters, create a 1/1 white Ally creature token.- $1.00
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Glider Staff
When this Equipment enters, airbend up to one target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)Equipped creature gets +1/+1 and has flying.Equip {2}- $1.00
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Glider Kids
FlyingWhen this creature enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)- $1.00
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Gather the White Lotus
Create a 1/1 white Ally creature token for each Plains you control. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)- $1.00
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Earth Kingdom Jailer
When this creature enters, exile up to one target artifact, creature, or enchantment an opponent controls with mana value 3 or greater until this creature leaves the battlefield.- $1.00
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Curious Farm Animals
When this creature dies, you gain 3 life.{2}, Sacrifice this creature: Destroy up to one target artifact or enchantment.- $1.00
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Compassionate Healer
Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put it on the bottom.)- $1.00
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