Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Cat-Owl
FlyingWhenever this creature attacks, untap target artifact or creature.- $1.00
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Bitter Work
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.Exhaust — {4}: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1...- $1.00
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Beifong's Bounty Hunters
Whenever a nonland creature you control dies, earthbend X, where X is that creature's power. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to...- $1.00
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Walltop Sentries
Reach, deathtouchWhen this creature dies, if there's a Lesson card in your graveyard, you gain 2 life.- $1.00
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Unlucky Cabbage Merchant
When this creature enters, create a Food token.Whenever you sacrifice a Food, you may search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, put this creature on the bottom of its...- $1.00
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Turtle-Duck
{3}: Until end of turn, this creature has base power 4 and gains trample.- $1.00
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True Ancestry
Return up to one target permanent card from your graveyard to your hand.Create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)Toph's power is equal to the number of...- $1.00
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Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- from $2.00
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Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library...- $1.00
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Saber-Tooth Moose-Lion
ReachForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)- $1.00
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Rocky Rebuke
Target creature you control deals damage equal to its power to target creature an opponent controls.- $1.00
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Rockalanche
Earthbend X, where X is the number of Forests you control. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)Flashback {5}{G}...- $1.00
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Rebellious Captives
Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield...- $1.00
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Raucous Audience
{T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead.- $1.00
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Pillar Launch
Target creature gets +2/+2 and gains reach until end of turn. Untap it.- $1.00
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Ostrich-Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)- $1.00
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Origin of Metalbending
Choose one —• Destroy target artifact or enchantment.• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say 'destroy' don't destroy it.)- $1.00
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Kyoshi Island Plaza
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.Whenever another Shrine you control enters, search your library for a basic...- from $1.00
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