Avatar: The Last Airbender Singles
Master the four elements with Avatar: The Last Airbender Magic: The Gathering singles. Buy now to complete your collection!
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Saber-Tooth Moose-Lion
ReachForestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)- $1.00
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Rocky Rebuke
Target creature you control deals damage equal to its power to target creature an opponent controls.- $1.00
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Rebellious Captives
Exhaust — {6}: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield...- $1.00
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Raucous Audience
{T}: Add {G}. If you control a creature with power 4 or greater, add {G}{G} instead.- $1.00
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Pillar Launch
Target creature gets +2/+2 and gains reach until end of turn. Untap it.- $1.00
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Ostrich-Horse
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)- $1.00
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Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)- $1.00
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Great Divide Guide
Each land and Ally you control has '{T}: Add one mana of any color.'- $3.00
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Foggy Swamp Vinebender
This creature can't be blocked by creatures with power 2 or less.Waterbend {5}: Put a +1/+1 counter on this creature. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)- $1.00
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Earthbending Lesson
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)- $1.00
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Diligent Zookeeper
Each non-Human creature you control gets +1/+1 for each of its creature types, to a maximum of 10.- $1.00
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The Boulder, Ready to Rumble
Whenever The Boulder attacks, earthbend X, where X is the number of creatures you control with power 4 or greater. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or...- $1.00
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Yuyan Archers
ReachWhen this creature enters, you may discard a card. If you do, draw a card.- $1.00
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Wartime Protestors
HasteWhenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.- $1.00
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War Balloon
Flying{1}: Put a fire counter on this Vehicle.As long as this Vehicle has three or more fire counters on it, it's an artifact creature.Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature...- $1.00
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Treetop Freedom Fighters
HasteWhen this creature enters, create a 1/1 white Ally creature token.- $1.00
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Mongoose Lizard
Menace (This creature can't be blocked except by two or more creatures.)When this creature enters, it deals 1 damage to any target.Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)- $1.00
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Jet's Brainwashing
Kicker {3} (You may pay an additional {3} as you cast this spell.)Target creature can't block this turn. If this spell was kicked, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.Create a Clue...- $1.00
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How to Start a Riot
Target creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)Creatures target player controls get +2/+0 until end of turn.- $1.00
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Fire Nation Raider
Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with '{2}, Sacrifice this token: Draw a card.')- $1.00
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