Lorwyn Eclipsed Singles
Please note that all Lorwyn Eclipsed singles will ship on January 23rd. These are subject to our Pre-Order Policy.
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Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.){T}:...- $1.00
- $1.00
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Kulrath Knight
FlyingWither (This deals damage to creatures in the form of -1/-1 counters.)Creatures your opponents control with counters on them can't attack or block.- $1.00
- $1.00
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Maelstrom Wanderer
Creatures you control have haste.Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom...- $1.00
- $1.00
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Vernal Sovereign
Whenever this creature enters or attacks, create a green and white Elemental creature token with 'This token's power and toughness are each equal to the number of creatures you control.'- $1.00
- $1.00
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Grim Poppet
This creature enters with three -1/-1 counters on it.Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.- $1.00
- $1.00
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Canyon Slough
({T}: Add {B} or {R}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {R}.{R}, {T}: Target creature gains haste until end of turn.- $1.00
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Ifnir Deadlands
{T}: Add {C}.{T}, Pay 1 life: Add {B}.{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.- $1.00
- $1.00
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Nesting Grounds
{T}: Add {C}.{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.- $1.00
- $1.00
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Opal Palace
{T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast...- $1.00
- $1.00
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Path of Ancestry
This land enters tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You...- $1.00
- $1.00
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Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.- $1.00
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Raging Ravine
This land enters tapped.{T}: Add {R} or {G}.{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with 'Whenever this creature attacks, put a +1/+1 counter on it.' It's still a land.- $1.00
- $1.00
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Sheltered Thicket
({T}: Add {R} or {G}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.{T}: Add {R} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Grove
This land enters tapped. As it enters, choose a color other than green.{T}: Add {G} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Heath
This land enters tapped. As it enters, choose a color other than white.{T}: Add {W} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.{T}: Add {U} or one mana of the chosen color.- $1.00
- $1.00
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