Lorwyn Eclipsed Singles
Please note that all Lorwyn Eclipsed singles will ship on January 23rd. These are subject to our Pre-Order Policy.
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Dundoolin Weaver
When this creature enters, if you control three or more creatures, return target permanent card from your graveyard to your hand.- $1.00
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Gilt-Leaf's Embrace
FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that say 'destroy' don't destroy it. If its toughness is 0 or less, it still dies.)Enchanted creature gets +2/+0.- $1.00
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Luminollusk
DeathtouchVivid — When this creature enters, you gain life equal to the number of colors among permanents you control.- $1.00
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Lys Alana Dignitary
As an additional cost to cast this spell, behold an Elf or pay {2}. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.){T}: Add {G}{G}. Activate only if there is an Elf card in your graveyard.- $1.00
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Lys Alana Informant
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- $1.00
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Midnight Tilling
Mill four cards, then you may return a permanent card from among them to your hand. (To mill four cards, put the top four cards of your library into your graveyard.)- $1.00
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Mistmeadow Council
This spell costs {1} less to cast if you control a Kithkin.When this creature enters, draw a card.- $1.00
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Moon-Vigil Adherents
TrampleThis creature gets +1/+1 for each creature you control and each creature card in your graveyard.- $1.00
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Morcant's Eyes
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.){4}{G}{G}, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in...- $1.00
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Pitiless Fists
Enchant creature you controlWhen this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)Enchanted creature gets +2/+2.- $1.00
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Prismabasher
TrampleVivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.- $1.00
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Prismatic Undercurrents
Vivid — When this enchantment enters, search your library for up to X basic land cards, where X is the number of colors among permanents you control. Reveal those cards, put them into your hand, then shuffle.You may play an additional land on each...- $1.00
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Pummeler for Hire
Vigilance, reachWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)When this creature enters, you gain X life, where X is the greatest power among Giants you control.- $1.00
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Safewright Cavalry
This creature can't be blocked by more than one creature.{5}: Target Elf you control gets +2/+2 until end of turn.- $1.00
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Shimmerwilds Growth
Enchant landAs this Aura enters, choose a color.Enchanted land is the chosen color.Whenever enchanted land is tapped for mana, its controller adds an additional one mana of the chosen color.- $1.00
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Spry and Mighty
Choose two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.- $1.00
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Surly Farrier
{T}: Target creature you control gets +1/+1 and gains vigilance until end of turn. Activate only as a sorcery.- $1.00
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Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)- $1.00
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