Lorwyn Eclipsed Singles
Please note that all Lorwyn Eclipsed singles will ship on January 23rd. These are subject to our Pre-Order Policy.
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Maelstrom Wanderer
Creatures you control have haste.Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom...- $1.00
- $1.00
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Vernal Sovereign
Whenever this creature enters or attacks, create a green and white Elemental creature token with 'This token's power and toughness are each equal to the number of creatures you control.'- $1.00
- $1.00
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Grim Poppet
This creature enters with three -1/-1 counters on it.Remove a -1/-1 counter from this creature: Put a -1/-1 counter on another target creature.- $1.00
- $1.00
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Canyon Slough
({T}: Add {B} or {R}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Flamekin Village
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {R}.{R}, {T}: Target creature gains haste until end of turn.- $1.00
- $1.00
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Ifnir Deadlands
{T}: Add {C}.{T}, Pay 1 life: Add {B}.{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.- $1.00
- $1.00
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Nesting Grounds
{T}: Add {C}.{1}, {T}: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.- $1.00
- $1.00
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Opal Palace
{T}: Add {C}.{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast...- $1.00
- $1.00
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Path of Ancestry
This land enters tapped.{T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You...- $1.00
- $1.00
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Primal Beyond
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.- $1.00
- $1.00
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Raging Ravine
This land enters tapped.{T}: Add {R} or {G}.{2}{R}{G}: Until end of turn, this land becomes a 3/3 red and green Elemental creature with 'Whenever this creature attacks, put a +1/+1 counter on it.' It's still a land.- $1.00
- $1.00
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Sheltered Thicket
({T}: Add {R} or {G}.)This land enters tapped.Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
- $1.00
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Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.{T}: Add {R} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Grove
This land enters tapped. As it enters, choose a color other than green.{T}: Add {G} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Heath
This land enters tapped. As it enters, choose a color other than white.{T}: Add {W} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.{T}: Add {U} or one mana of the chosen color.- $1.00
- $1.00
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Thriving Moor
This land enters tapped. As it enters, choose a color other than black.{T}: Add {B} or one mana of the chosen color.- $1.00
- $1.00
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Unclaimed Territory
As this land enters, choose a creature type.{T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.- $1.00
- $1.00
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