Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Yellowjacket, Heartless Marauder
Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn.- $1.00
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Earth's Mightiest Heroes (Borderless - Scene)
Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the...- from $13.00
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The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token. I LOVE Squirrels! — {1}{G}{G}{G}: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.- from $15.00
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Cruel Alliance
Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Exile target creature with mana value 3 or less. If this spell was cast using teamwork, instead exile target...- $1.00
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Decoy Ploy
Choose one or both — • Return target Villain card from your graveyard to your hand. • Return target Hero card from your graveyard to your hand.- $1.00
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Take Up the Shield (Borderless - Scene)
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- from $1.00
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Hellcat, Undying Vigilante
Haste When Hellcat dies, return her to the battlefield under her owner's control with a +1/+1 counter on her. She loses all abilities and gains haste.- $1.00
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Rapid Rescue
Mill two cards. You may put a permanent card from among the milled cards into your hand. You gain 2 life. (To mill two cards, put the top two cards of your library into your graveyard.)- $1.00
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Hercules, Prince of Power
Power-up — {4}{G}: Put a +1/+1 counter on Hercules. He gains vigilance, indestructible, and haste until end of turn. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)- $1.00
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Asgardian Citadel
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.- $1.00
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Epic Fight
Choose one or both — • Double target creature's power and toughness until end of turn. • Target creature you control fights target creature an opponent controls.- $2.00
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Doom Reigns Supreme (Extended Art)
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five...- from $2.00
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She-Hulk, Jade Defender
Reach, trample Power-up — {4}{G}{G}: Destroy up to one target artifact or enchantment. Put a +1/+1 counter on She-Hulk. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)- $1.00
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Abomination, Terrifying Titan (Borderless - Scene)
Trample Power-up — {5}{R/G}{R/G}: Put a +1/+1 counter on Abomination. He fights up to one target creature an opponent controls. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)- from $1.00
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Cosmic Cube
Ward {2} Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put...- from $21.00
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Speed, Young Avenger
Haste Whenever you cast a noncreature spell, you may pay {1}. When you do, target creature with haste can't be blocked this turn except by creatures with haste.- $1.00
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Claim the Kingdom
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on...- $1.00
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Unliving Legionnaire
Flying Power-up — {5}{B}{B}: Return up to one target creature card from your graveyard to your hand. Put two +1/+1 counters on this creature. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)- $1.00
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Echo, Perceptive Prodigy
Vigilance {1}, {T}: Copy target activated or triggered ability you control from a creature source. You may choose new targets for the copy. (Mana abilities can't be targeted.)- $1.00
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Ka-Zar of the Savage Land
You may look at the top card of your library any time. You may play lands from the top of your library. When Ka-Zar enters, create Zabu, a legendary 2/2 green Cat creature token with "Landfall — Whenever a land you control enters, put...- from $1.00
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