Marvel Super Heroes Singles
Release Date: June 19, 2026.
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The Astonishing Ant-Man
Whenever you draw a card, put a +1/+1 counter on The Astonishing Ant-Man. {2}{G}, {T}, Remove any number of +1/+1 counters from The Astonishing Ant-Man: Create that many 1/1 green Insect creature tokens.- from $4.00
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Storm, Windrider (Borderless - Logo)
Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn.- from $4.00
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The Serpent Society
Deathtouch Ward—Get five poison counters. (A player with ten or more poison counters loses the game.) Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.- $2.00
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Mole Man, Moloid Master
You may play lands from your graveyard. Landfall — Whenever a land you control enters, create a 1/1 green Minion creature token named Moloid with "Whenever this token attacks, you may mill a card."- $5.00
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Blazing Crescendo (Borderless - Scene)
Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.- $1.00
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Agent Phil Coulson
Vigilance {T}: Put a +1/+1 counter on each other Hero you control.- $1.00
- $1.00
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Taskmaster, Mercenary Mimic (Extended Art)
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a...- $4.00
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Doctor Strange, Surgeon
Lifelink If you would gain life, you gain twice that much life instead. At the beginning of each combat, if you have at least 10 life more than your starting life total, creatures you control get +2/+2 and gain vigilance until end of turn.- from $4.00
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The Fantastic Four
When The Fantastic Four enter and whenever you cast a spell with power, toughness, or mana value 4, choose one that hasn't been chosen this turn. • Create a 0/4 colorless Wall creature token with defender. • The Fantastic Four deal 3 damage to...- from $32.00
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Iron Lad, Young Avenger
Flying (This creature can't be blocked except by creatures with flying or reach.) Noncreature spells you cast cost {1} less to cast.- from $1.00
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Daredevil, Fearless Fighter
Whenever a source you control deals damage to you, Daredevil deals that much damage to target opponent. Whenever Daredevil attacks, exile the top card of your library. Daredevil deals damage to you equal to that card's mana value. You may play it this turn.- from $6.00
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Crystal, Inhuman Princess (Extended Art)
Flying Whenever you cast a noncreature spell, Crystal deals X damage to each opponent, where X is the number of colors that spell is. {T}: Add {R}, {G}, {W}, or {U}.- $16.00
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Amazing Spider-Girl
Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) Flying, vigilance- $1.00
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Alex Wilder, Runaway
Whenever Alex Wilder or another creature you control enters, if you cast it from anywhere other than your hand, it gets +2/+0 and gains haste until end of turn. Escape—{2}{R}, Exile three other cards from your graveyard. (You may cast this card from your...- from $3.00
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Crimson Cowl, Master of Evil
Whenever one or more nontoken Villains you control attack a player, you create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)- from $2.00
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Wolverine, Claws Out
You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn.- from $13.00
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Hulk, Strongest There Is
Trample Hulk enters with a +1/+1 counter on him. At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control.- from $7.00
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