Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Ultron, Machine Overlord (Borderless - Scene)
Flying Other Robots and Constructs you control get +2/+2.- $5.00
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Scourglass [Orbital Vibranium Bomb] (Extended Art)
{T}, Sacrifice this artifact: Destroy all permanents except for artifacts and lands. Activate only during your upkeep.- $2.00
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Machine Man, Model X-51
Whenever you cast a noncreature spell, put a +1/+1 counter on Machine Man and he gains flying until end of turn.- from $1.00
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Methods of the Mighty (Extended Art)
Choose one or more — • Destroy target artifact. • Destroy target tapped creature. • Put a +1/+1 counter on each creature you control.- $1.00
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Commune with Dinosaurs
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.- $1.00
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Vulture, Feathered Fiend
Flying Whenever one or more creatures you control with flying deal combat damage to a player, put a +1/+1 counter on each of those creatures and draw a card.- $2.00
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Secure Detention
Enchant artifact or creature When this Aura enters, create a 1/1 white Soldier creature token. Enchanted permanent can't attack or block, and its activated abilities can't be activated.- $1.00
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Wasp, Shrinking Savior
Flying Whenever Wasp attacks, up to one other target creature gets -3/-0 until your next turn. Then draw a card for each creature with power less than 0 on the battlefield.- $1.00
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Donald Blake, Guise of Thor
Lifelink Power-up — {4}{W}{W}: Put two +1/+1 counters and a flying counter on Donald Blake. He becomes a God Warrior Hero. (He loses all other creature types. Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this...- $1.00
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Ant-Man's Air Force
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature attacks, up to one target creature gets -1/-0 until end of turn.- $1.00
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Extract Power (Extended Art)
Look at the top card of each player's library, then exile those cards face down. You may play them without paying their mana costs for as long as they remain exiled.- $2.00
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Gift of Immortality (Extended Art)
Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.- $2.00
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Quinjet Technician
{T}: Add {R}. {T}: Add {R}{R}. Spend this mana only to activate power-up abilities.- $1.00
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Hobgoblin, Mantled Marauder
Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.- $1.00
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Midnight Angel Armor (Extended Art)
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it. Equipped creature gets +3/+3 and has flying and vigilance. Equip {3}- $1.00
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Infernal Rebirth
Return one or two target creature cards from your graveyard to your hand. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)- $1.00
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Iron Fist, Hero for Hire
Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Power-up — {7}{R}: Iron Fist deals 5 damage divided as you choose among up to five targets. Put five +1/+1 counters on Iron Fist. (Activate each power-up ability...- $1.00
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Kang Prime (Extended Art)
Flying Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a...- $1.00
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Shipwreck Patrol
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)- $1.00
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