Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Count Nefaria
This spell costs {3} less to cast if you've sacrificed a permanent this turn. Flying- $1.00
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Vault Guardsman
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, exile target artifact or creature an opponent controls until this creature leaves the battlefield.- $1.00
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Spectacular Tactics
Choose one — • Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. • Destroy target creature with power 4 or greater.- $1.00
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Wisecrack
Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller.- $1.00
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Daily Bugle Reporters
When this creature enters, choose one — • Puff Piece — Put a +1/+1 counter on each of up to two target creatures. • Investigative Journalism — Return target creature card with mana value 2 or less from your graveyard to your hand.- $1.00
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Iron Suitcase
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}: This artifact becomes a 3/3 Construct artifact creature with flying until...- $1.00
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Whirlwind, Killer Cyclone
Haste Whenever one or more creatures you control that entered this turn attack a player, target creature that player controls can't block this turn.- $1.00
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Stature, Size Shifter
Stature can't be blocked if her power is 1 or less. Power-up — {X}{U}{U}: Put X +1/+1 counters on Stature. (Activate each power-up ability only once. Reduce the cost by her mana cost if she entered this turn.)- $1.00
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Stark Industries
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {R}.- $1.00
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Cloak and Dagger, Entwined
Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.- $1.00
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Raft Security Officer
{2}, {T}: Tap target creature. This ability costs {1} less to activate if it targets a creature with power 3 or less.- $1.00
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Visions of Villainy
This spell costs {1} less to cast if you control a Villain. You draw two cards and lose 2 life.- $1.00
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Madame Masque
When Madame Masque enters, she connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace. (It...- $1.00
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Too Evil to Stay Dead
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose target creature card in your graveyard with mana value 4 or less. If this spell was cast using...- $1.00
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Alien Invasion
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on...- $1.00
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Knight of Wundagore
Trample Whenever you put a +1/+1 counter on another creature, put a +1/+1 counter on this creature. This ability triggers only once each turn.- $1.00
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A.I.M. Synthoids
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)- $1.00
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Justice, Vance Astrovik
Flying When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand. Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice.- $1.00
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