Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Training Compound
{T}: Add {C}. {T}: Add {R} or {G}. Activate only if this land entered this turn or if you control a basic land.- from $3.00
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Avengers Assemble!
Flash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.- from $3.00
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Armor Wars (Showcase - Panel)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may draw a card for each artifact you control. If you do, each opponent draws a card. II — Artifact spells you cast this turn...- $1.00
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Ms. Marvel, Kamala Khan
Vigilance, reach You have no maximum hand size. Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in...- $1.00
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Pym Particles
Target creature gains vigilance until end of turn and can't be blocked this turn. Draw a card.- from $1.00
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Arnim Zola, Bio-Fanatic (Borderless - Scene)
{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)- $1.00
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Spider-Man, To the Rescue (Borderless - Scene)
Flash Vigilance, reach No One Dies! — When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Avengers Assemble! (Borderless - Scene)
Flash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card.- from $9.00
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Absorbing Man
Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to...- $1.00
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Super-Adaptoid (Extended Art)
Super-Adaptoid's power is equal to the number of legendary creatures you control. Whenever Super-Adaptoid enters or attacks, choose another target creature. If that creature has haste and Super-Adaptoid doesn't, put a haste counter on Super-Adaptoid. Do the same for flying, first strike, double strike,...- $2.00
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Loki Laufeyson
{1}, {T}: When you next cast an instant or sorcery spell with mana value less than or equal to Loki's power this turn, copy that spell. You may choose new targets for the copy. Power-up — {4}{R}: Put two +1/+1 counters on Loki. (Activate...- $1.00
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Captain America's Shield
Indestructible Equipped creature gets +0/+8 and has vigilance. Whenever equipped creature attacks, tap target creature defending player controls. Equip {2}- $2.00
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The Kingpin of Crime
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness...- $1.00
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Hawkeye's Bow
Equipped creature gets +1/+0 and has reach. Whenever equipped creature becomes tapped, it deals 1 damage to each opponent. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)- $1.00
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Ares, God of War
Ares attacks each combat if able. Whenever an attacking creature you control dies, return that card to its owner's hand.- $1.00
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Absorbing Man (Extended Art)
Vigilance At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to...- $1.00
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Iron Lad, Diverging Destiny
Flying, vigilance You may look at the top card of your library any time. {T}: Reveal the top card of your library. If it's an artifact card, draw a card.- $1.00
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Night Nurse, Healer of Heroes
Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.- $1.00
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Daredevil, Man Without Fear
Vigilance, haste Radar Sense — You may look at the top card of your library any time. Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You...- $1.00
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The Serpent Society (Extended Art)
Deathtouch Ward—Get five poison counters. (A player with ten or more poison counters loses the game.) Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice.- $2.00
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