Marvel Super Heroes Singles
Release Date: June 19, 2026.
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Sunken Hollow
({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.- $2.00
- $2.00
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Palace Jailer
When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.- $1.00
- $1.00
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Thor, Guardian of Midgard (Borderless - Scene)
Flying Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn.- $4.00
- $4.00
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Clifftop Retreat (Extended Art)
This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.- $2.00
- $2.00
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Titania, Proud Pummeler
First strike Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee.- $1.00
- $1.00
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Sulfur Falls (Extended Art)
This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.- $7.00
- $7.00
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Vibranium Strike Gauntlets
Flash When this Equipment enters, attach it to target creature you control. Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card." Equip {3}- from $1.00
- from $1.00
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Archnemesis (Extended Art)
Enchant opponent Whenever you attack enchanted player, that player loses 2 life. You draw a card and gain 2 life. Whenever a player attacks you, you may attach this Aura to that player.- $2.00
- $2.00
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Plaza of Heroes (Extended Art)
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until...- $10.00
- $10.00
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Unstable Molecule Suit (Extended Art)
Equipped creature gets +2/+2 and has indestructible. Equip commander {2} Equip {4}- $4.00
- $4.00
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Skullclamp
Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}- $12.00
- $12.00
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Panther Habit
If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it. Equip {2}- from $3.00
- from $3.00
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Fight for the Throne (Extended Art)
Put a +1/+1 counter on target creature you control. Then it fights target creature an opponent controls. When the creature an opponent controls dies this turn, if you control your commander, you become the monarch.- $2.00
- $2.00
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Arcane Signet [Doom Prevails]
{T}: Add one mana of any color in your commander's color identity.- from $2.00
- from $2.00
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Withering Torment
Destroy target creature or enchantment. You lose 2 life.- from $3.00
- from $3.00
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Containment Construct [Awesome Android]
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.- $1.00
- $1.00
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Scarlet Witch, Chaotic Avenger (Extended Art)
Flying Whenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana...- $11.00
- $11.00
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Hercules, Olympian Hero
Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.)- $1.00
- $1.00
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