Secrets of Strixhaven Singles
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Sodden Verdure
({T}: Add {G} or {U}.) This land enters tapped unless you control two or more basic lands.- $2.00
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Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.- $3.00
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Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.- $1.00
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Songbirds' Blessing
Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your...- $2.00
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Mystic Sanctuary
({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.- $3.00
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Jadar, Ghoulcaller of Nephalia
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)- $4.00
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Mangara, the Diplomat
Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.- $2.00
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Defiling Daemogoth (Extended Art)
Menace Whenever a creature you control deals combat damage to a player, you gain 1 life. At the beginning of your end step, each opponent loses X life, where X is the amount of life you gained this turn.- $3.00
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Redemption Arc
Enchant creature Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}{W}: Exile enchanted creature.- $1.00
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Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.- $6.00
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Stonecoil Serpent
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.- $2.00
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Kor Spiritdancer
This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.- $2.00
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Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {G}.- $2.00
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Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.- $1.00
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Changing Loyalty (Extended Art)
Flash Replicate {2} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.) Enchant creature When enchanted creature dies, return it to the battlefield under your control.- $3.00
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Martial Impetus
Enchant creature Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.- $1.00
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Angel of Indemnity
Flying, lifelink When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn...- $2.00
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