The Hobbit Singles
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Elvenking's Halls
This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.- $1.00
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Goblin-town Flunkies
Haste When this creature enters, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)- $1.00
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Gandalf, Spark Starter (Borderless - Scene)
Reach When Gandalf enters, he deals 3 damage divided as you choose among one, two, or three targets.- $1.00
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Goblin Plate Mail
When this Equipment enters, amass Goblins 1, then attach this Equipment to the amassed Army. (To amass Goblins 1, put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army...- $1.00
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Troll Negotiations
Put two +1/+1 counters on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)- $1.00
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Down in the Valley
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. II — This Saga gains "Landfall — Whenever a...- $1.00
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Great Ugly-Looking Goblin // Clap! Snap!
Great Ugly-Looking Goblin Each creature you control with a +1/+1 counter on it has menace. (It can't be blocked except by two or more creatures.) Clap! Snap! Amass Goblins 2. (Then exile this card. You may cast the creature later from exile.)- $1.00
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Thorin Oakenshield
Trample Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, artifacts and creatures you control have ward {1}.- $1.00
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Silvan Reveler
When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. Landfall — Whenever a land you control enters, you may pay {1}{G}{U}. If you do, return...- $1.00
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Stone by Sunlight
Choose one — • Destroy target creature with power 4 or greater. • Until end of turn, target creature becomes an artifact in addition to its other types and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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Ori, Keeper of Songs
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, Ori gets +1/+0 and has vigilance.- $1.00
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The Chief Warg
Menace (This creature can't be blocked except by two or more creatures.) Ferocious — Whenever you attack while you control a creature with power 4 or greater, you draw a card and lose 1 life.- $1.00
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Bilbo, Thief in the Night (Dragon Hoard Showcase - Surge Foil)
Spells you cast from anywhere other than your hand cost {1} less to cast. Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard,...- $234.00
- $234.00
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Gundabad Opportunist
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.- $1.00
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Chief Warg's Company
Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token.- $1.00
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Last Light of Durin's Day (Dragon Hoard Showcase)
Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If...- from $2.00
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Down, Down to Goblin-town
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. II — Amass Goblins 1. (Put a +1/+1 counter...- $1.00
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