All MTG Singles
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Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.- from $21.00
- from $21.00
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Loot, Exuberant Explorer
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among...- $7.00
- $7.00
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Slumbering Cerberus
This creature doesn't untap during your untap step. Morbid — At the beginning of each end step, if a creature died this turn, untap this creature.- $1.00
- $1.00
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Goblin Negotiation
Goblin Negotiation deals X damage to target creature. Create a number of 1/1 red Goblin creature tokens equal to the amount of excess damage dealt to that creature this way.- $1.00
- $1.00
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Fiery Annihilation
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.- $1.00
- $1.00
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Vampire Soulcaller
Flying This creature can't block. When this creature enters, return target creature card from your graveyard to your hand.- $1.00
- $1.00
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Bloodthirsty Conqueror
Flying, deathtouch Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)- $59.00
- $59.00
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Blasphemous Edict
You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield. Each player sacrifices thirteen creatures of their choice.- $10.00
- $10.00
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Abyssal Harvester
{T}: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.- $1.00
- $1.00
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Rune-Sealed Wall
Defender {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)- $1.00
- $1.00
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Kiora, the Rising Tide
When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.- $2.00
- $2.00
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Homunculus Horde
Whenever you draw your second card each turn, create a token that's a copy of this creature.- from $3.00
- from $3.00
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Grappling Kraken
Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)- $1.00
- $1.00
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Cephalid Inkmage
When this creature enters, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Threshold — This creature can't be blocked as long...- $1.00
- $1.00
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Archmage of Runes
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, draw a card.- from $7.00
- from $7.00
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Twinblade Blessing
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)- $1.00
- $1.00
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Skyknight Squire
Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.- $2.00
- $2.00
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Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.) During your turn, creatures you control with +1/+1 counters on them have first strike.- $1.00
- $1.00
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Felidar Savior
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.- $1.00
- $1.00
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Exemplar of Light
Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.- $6.00
- $6.00
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Crystal Barricade
Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.- $4.00
- $4.00
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Claws Out
This spell costs {1} less to cast for each Cat you control. Creatures you control get +2/+2 until end of turn.- $1.00
- $1.00
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Celestial Armor
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}:...- $2.00
- $2.00
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Thespian's Stage
{T}: Add {C}. {2}, {T}: This land becomes a copy of target land, except it has this ability.- from $2.00
- from $2.00
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Breeding Pool
({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.- from $24.00
- from $24.00
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Simic Keyrune
{T}: Add {G} or {U}. {G}{U}: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Prophetic Prism
When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.- from $1.00
- from $1.00
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Dimir Keyrune
{T}: Add {U} or {B}. {U}{B}: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.- from $1.00
- from $1.00
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Merfolk of the Depths
Flash (You may cast this spell any time you could cast an instant.)- $1.00
- $1.00
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