Dominaria United Singles
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Tolarian Terror
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)- from $1.00
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Tolarian Geyser
Kicker {W} (You may pay an additional {W} as you cast this spell.) Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.- $1.00
- $1.00
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Timely Interference
Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. Draw a card.- $1.00
- $1.00
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Tidepool Turtle
{2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)- $1.00
- $1.00
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Talas Lookout
Flying When this creature dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.- $1.00
- $1.00
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Sphinx of Clear Skies
Flying, ward {2} Domain — Whenever this creature deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put...- $2.00
- $2.00
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Silver Scrutiny
You may cast this spell as though it had flash if X is 3 or less. Draw X cards.- from $1.00
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Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)- $1.00
- $1.00
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Rona's Vortex
Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.- $1.00
- $1.00
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Protect the Negotiators
Kicker {W} (You may pay an additional {W} as you cast this spell.) If this spell was kicked, create a 1/1 white Soldier creature token. Counter target spell unless its controller pays {1} for each creature you control.- $1.00
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Pixie Illusionist
Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If this creature was kicked, it enters with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn.- $1.00
- $1.00
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Phyrexian Espionage
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) Draw two cards. If this spell was kicked, each opponent discards a card.- $1.00
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The Phasing of Zhalfir
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control...- $1.00
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Micromancer
When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.- $1.00
- $1.00
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Joint Exploration
Kicker {G} (You may pay an additional {G} as you cast this spell.) Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.- from $1.00
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Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.- from $1.00
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Impede Momentum
Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom.)- $1.00
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Haunting Figment
Vigilance This creature can't be blocked as long as you've cast an instant or sorcery spell this turn.- $1.00
- $1.00
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Haughty Djinn
Flying Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. Instant and sorcery spells you cast cost {1} less to cast.- $1.00
- $1.00
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Frostfist Strider
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with...- $1.00
- $1.00
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Founding the Third Path
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand...- $1.00
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Ertai's Scorn
This spell costs {U} less to cast if an opponent cast two or more spells this turn. Counter target spell.- $1.00
- $1.00
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Djinn of the Fountain
Flying Whenever you cast an instant or sorcery spell, choose one — • This creature gets +1/+1 until end of turn. • Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry...- $1.00
- $1.00
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Defiler of Dreams
Flying As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. Whenever you cast a blue...- $2.00
- $2.00
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Coral Colony
Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)- $1.00
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Combat Research
Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent...- $2.00
- $2.00
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Battlewing Mystic
Kicker {R} (You may pay an additional {R} as you cast this spell.) Flying When this creature enters, if it was kicked, discard your hand, then draw two cards.- $1.00
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