Final Fantasy Singles
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Traveling Chocobo (Borderless - 551)
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you...- $10,400.00
- $10,400.00
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Traveling Chocobo (Borderless)
You may look at the top card of your library any time. You may play lands and cast Bird spells from the top of your library. If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you...- from $52.00
- from $52.00
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Travel the Overworld
Affinity for Towns (This spell costs {1} less to cast for each Town you control.) Draw four cards.- $1.00
- $1.00
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Town Greeter
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four...- $1.00
- $1.00
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Torgal, A Fine Hound (Extended Art)
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.- from $3.00
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Torgal, A Fine Hound (Borderless)
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.- $2.00
- $2.00
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Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.- $1.00
- $1.00
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Tifa's Limit Break
Tiered (Choose one additional cost.) Somersault — {0} — Target creature gets +2/+2 until end of turn. Meteor Strikes — {2} — Double target creature's power and toughness until end of turn. Final Heaven — {6}{G} — Triple target creature's power and toughness until...- $1.00
- $1.00
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Tifa Lockhart (Borderless - Surge Foil)
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.- $104.00
- $104.00
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Tifa Lockhart (Extended Art)
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.- from $10.00
- from $10.00
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Tifa Lockhart (Borderless)
Trample Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.- from $15.00
- from $15.00
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Tidus, Blitzball Star (Extended Art)
Whenever an artifact you control enters, put a +1/+1 counter on Tidus. Whenever Tidus attacks, tap target creature an opponent controls.- from $3.00
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Thief's Knife
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature deals combat damage to a player, draw a card," and is a Rogue in addition to its other...- $1.00
- $1.00
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The Wind Crystal (Borderless)
White spells you cast cost {1} less to cast. If you would gain life, you gain twice that much life instead. {4}{W}{W}, {T}: Creatures you control gain flying and lifelink until end of turn.- from $15.00
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The Water Crystal
Blue spells you cast cost {1} less to cast. If an opponent would mill one or more cards, they mill that many cards plus four instead. {4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.- from $7.00
- from $7.00
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The Water Crystal (Borderless)
Blue spells you cast cost {1} less to cast. If an opponent would mill one or more cards, they mill that many cards plus four instead. {4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.- from $12.00
- from $12.00
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The Wandering Minstrel (Borderless - Surge Foil)
Lands you control enter untapped. The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn,...- $26.00
- $26.00
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The Wandering Minstrel (Extended Art)
Lands you control enter untapped. The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn,...- from $2.00
- from $2.00
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The Wandering Minstrel (Borderless)
Lands you control enter untapped. The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. {3}{W}{U}{B}{R}{G}: Other creatures you control get +X/+X until end of turn,...- from $3.00
- from $3.00
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The Regalia
Haste Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. Crew 1- from $3.00
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The Masamune (Borderless)
As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."...- from $6.00
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The Fire Crystal (Borderless)
Red spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.- from $21.00
- from $21.00
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The Earth Crystal (Borderless)
Green spells you cast cost {1} less to cast. If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead. {4}{G}{G}, {T}: Distribute two +1/+1 counters among one or two...- from $26.00
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The Darkness Crystal (Borderless)
Black spells you cast cost {1} less to cast. If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life. {4}{B}{B}, {T}: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control...- from $17.00
- from $17.00
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Terra, Magical Adept // Esper Terra (Extended Art)
**Terra, Magical Adept** When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. **Esper...- from $20.00
- from $20.00
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Terra, Magical Adept // Esper Terra (Borderless)
**Terra, Magical Adept** When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand. Trance — {4}{R}{G}, {T}: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery. **Esper...- from $50.00
- from $50.00
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Tellah, Great Sage (Extended Art)
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that...- from $2.00
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Tellah, Great Sage (Borderless)
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that...- from $3.00
- from $3.00
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Tellah, Great Sage
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that...- $1.00
- $1.00
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