Ice Age Singles
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Stunted Growth
Target player chooses three cards from their hand and puts them on top of their library in any order.- $2.00
- $2.00
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Stampede
Attacking creatures get +1/+0 and gain trample until end of turn.- $2.00
- $2.00
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Snowblind
Enchant creatureEnchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever...- $1.00
- $1.00
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Ritual of Subdual
Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)If a land is tapped for mana, it produces colorless mana instead of any...- $1.00
- $1.00
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Rime Dryad
Snow forestwalk (This creature can't be blocked as long as defending player controls a snow Forest.)- $1.00
- $1.00
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Regeneration
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.){G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)- $1.00
- $1.00
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Pyknite
When this creature enters, draw a card at the beginning of the next turn's upkeep.- $1.00
- $1.00
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Pygmy Allosaurus
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)- $3.00
- $3.00
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Pale Bears
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)- $7.00
- $7.00
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Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.- $8.00
- $8.00
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Maddening Wind
Enchant creatureCumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)At the beginning of the upkeep of enchanted creature's controller, this Aura deals...- $1.00
- $1.00
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Lure
Enchant creatureAll creatures able to block enchanted creature do so.- $1.00
- $1.00
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Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.- $3.00
- $3.00
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Johtull Wurm
Whenever this creature becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.- $1.00
- $1.00
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Hurricane
Hurricane deals X damage to each creature with flying and each player.- $1.00
- $1.00
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Hot Springs
Enchant land you controlEnchanted land has '{T}: Prevent the next 1 damage that would be dealt to any target this turn.'- $1.00
- $1.00
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Gorilla Pack
This creature can't attack unless defending player controls a Forest.When you control no Forests, sacrifice this creature.- $1.00
- $1.00
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Fyndhorn Pollen
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)All creatures get -1/-0.{1}{G}: All creatures get -1/-0 until end of turn.- $1.00
- $1.00
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Freyalise's Winds
Whenever a permanent becomes tapped, put a wind counter on it.If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.- $2.00
- $2.00
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Freyalise's Charm
Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.{G}{G}: Return this enchantment to its owner's hand.- $1.00
- $1.00
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Freyalise Supplicant
{T}, Sacrifice a red or white creature: This creature deals damage to any target equal to half the sacrificed creature's power, rounded down.- $1.00
- $1.00
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Foxfire
Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.Draw a card at the beginning of the next turn's upkeep.- $1.00
- $1.00
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Forgotten Lore
Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.- $1.00
- $1.00
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