Kamigawa: Neon Dynasty Singles
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Spring-Leaf Avenger
Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, return target permanent card from your graveyard to your hand.- from $1.00
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Spinning Wheel Kick
Target creature you control deals damage equal to its power to each of X target creatures and/or planeswalkers.- $1.00
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Season of Renewal
Choose one or both — • Return target creature card from your graveyard to your hand. • Return target enchantment card from your graveyard to your hand.- $1.00
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Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's...- from $1.00
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Orochi Merge-Keeper
{T}: Add {G}. As long as this creature is modified, it has "{T}: Add {G}{G}." (Equipment, Auras you control, and counters are modifications.)- $1.00
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Master's Rebuke
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.- $1.00
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March of Burgeoning Life
As an additional cost to cast this spell, you may exile any number of green cards from your hand. This spell costs {2} less to cast for each card exiled this way. Choose target creature with mana value less than X. Search your library...- $1.00
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Kura, the Boundless Sky
Flying, deathtouch When Kura dies, choose one — • Search your library for up to three land cards, reveal them, put them into your hand, then shuffle. • Create an X/X green Spirit creature token, where X is the number of lands you control.- from $6.00
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Kodama of the West Tree
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- from $33.00
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Kappa Tech-Wrecker
Ninjutsu {1}{G} This creature enters with a deathtouch counter on it. Whenever this creature deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.- $1.00
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Kami of Transience
Trample Whenever you cast an enchantment spell, put a +1/+1 counter on this creature. At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return this card from your graveyard to your...- $1.00
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Jukai Trainee
Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.- $1.00
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Jukai Preserver
When this creature enters, put a +1/+1 counter on target creature you control. Channel — {2}{G}, Discard this card: Put a +1/+1 counter on each of up to two target creatures you control.- $1.00
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Invoke the Ancients
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.- $1.00
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Historian's Wisdom
Enchant artifact or creature When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +2/+1.- $1.00
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Heir of the Ancient Fang
This creature enters with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)- $1.00
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Harmonious Emergence
Enchant land you control Enchanted land is a 4/5 green Spirit creature with vigilance and haste. It's still a land. If enchanted land would be destroyed, instead sacrifice this Aura and that land gains indestructible until end of turn.- $1.00
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Greater Tanuki
Trample Channel — {2}{G}, Discard this card: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.- $1.00
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Grafted Growth
Enchant land When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."- $1.00
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Geothermal Kami
When this creature enters, you may return an enchantment you control to its owner's hand. If you do, you gain 3 life.- $1.00
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Generous Visitor
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.- $1.00
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Favor of Jukai
Enchant artifact or creature As long as enchanted permanent is a creature, it gets +3/+3 and has reach. Channel — {1}{G}, Discard this card: Target creature gets +3/+3 and gains reach until end of turn.- $1.00
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The Dragon-Kami Reborn // Dragon-Kami's Egg
The Dragon-Kami Reborn (As this Saga enters and after your draw step, add a lore counter.) I, II — You gain 2 life. Look at the top three cards of your library. Exile one of them face down with a hatching counter on it,...- $1.00
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Commune with Spirits
Look at the top four cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.- $1.00
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Coiling Stalker
Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have...- $1.00
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Boseiju Reaches Skyward // Branch of Boseiju
Boseiju Reaches Skyward (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle. II — Put up to one target...- $1.00
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Blossom Prancer
Reach When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order....- $1.00
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Bearer of Memory
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.- $1.00
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