Kamigawa: Neon Dynasty Singles
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March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs {2} less to cast for each card exiled this way. Up to X target creatures phase out. (While they're phased out, they're...- from $10.00
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Kairi, the Swirling Sky
Flying, ward {3} When Kairi dies, choose one — • Return any number of target nonland permanents with total mana value 6 or less to their owners' hands. • Mill six cards, then return up to two instant and/or sorcery cards from your graveyard...- from $2.00
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Jin-Gitaxias, Progress Tyrant
Whenever you cast an artifact, instant, or sorcery spell, copy that spell. You may choose new targets for the copy. This ability triggers only once each turn. (A copy of a permanent spell becomes a token.) Whenever an opponent casts an artifact, instant, or...- from $16.00
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Inventive Iteration // Living Breakthrough
Inventive Iteration (As this Saga enters and after your draw step, add a lore counter.) I — Return up to one target creature or planeswalker to its owner's hand. II — Return an artifact card from your graveyard to your hand. If you can't,...- $1.00
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Guardians of Oboro
Defender Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)- $1.00
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Go-Shintai of Lost Wisdom
Flying At the beginning of your end step, you may pay {1}. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their...- $1.00
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Futurist Sentinel
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)- $1.00
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Futurist Operative
As long as this creature is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap this creature.- $1.00
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Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.- $1.00
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Disruption Protocol
As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell.- from $1.00
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Discover the Impossible
Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant...- $1.00
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Covert Technician
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may put an artifact card with mana value less than or...- $1.00
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Behold the Unspeakable // Vision of the Unspeakable
**Behold the Unspeakable** (As this Saga enters and after your draw step, add a lore counter.) I — Creatures you don't control get -2/-0 until your next turn. II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry...- $1.00
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Awakened Awareness
Enchant artifact or creature When this Aura enters, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.- $1.00
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Armguard Familiar
Ward {2} (Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equipped creature gets +2/+1 and has ward {2}. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a...- $1.00
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Anchor to Reality
As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.- $1.00
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Acquisition Octopus
Whenever this creature or equipped creature deals combat damage to a player, draw a card. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)- $1.00
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When We Were Young
Up to two target creatures each get +2/+2 until end of turn. If you control an artifact and an enchantment, those creatures also gain lifelink until end of turn.- $1.00
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The Wandering Emperor
Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. +1: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. −1: Create...- from $7.00
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Wanderer's Intervention
Wanderer's Intervention deals 4 damage to target attacking or blocking creature.- $1.00
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Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next...- from $2.00
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Sunblade Samurai
Vigilance (Attacking doesn't cause this creature to tap.) Channel — {2}, Discard this card: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.- $1.00
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Sky-Blessed Samurai
Affinity for enchantments (This spell costs {1} less to cast for each enchantment you control.) Flying- $1.00
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Seven-Tail Mentor
When this creature enters or dies, put a +1/+1 counter on target creature or Vehicle you control.- $1.00
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Selfless Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn. Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)- $1.00
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The Restoration of Eiganjo // Architect of Restoration
**The Restoration of Eiganjo** (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II — You may discard a card. When...- from $3.00
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Repel the Vile
Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.- $1.00
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Regent's Authority
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.- $1.00
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