Marvel Super Heroes Singles
Release Date: June 19, 2026.
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The Great Mound (Extended Art)
{T}: Add {C}. {3}, {T}: Create a tapped Vibranium token. (It's an artifact with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}, {T}: Draw a card.- $2.00
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Loki, the Deceiver (Extended Art)
Whenever Loki attacks, create a tapped and attacking token that's a copy of another target Villain you control, except it isn't legendary and it's an Illusion in addition to its other types. Sacrifice that token at the beginning of the next end step. Whenever...- $8.00
- $8.00
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Captain America, Team Leader (Borderless - Surge Foil)
Whenever another Hero you control enters, it gains vigilance and haste until end of turn. Put a +1/+1 counter on that Hero and a +1/+1 counter on Captain America.- $6.00
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Avengers Quinjet (Extended Art)
Flying Whenever this Vehicle enters or attacks, choose one — • You may put a Hero creature card from your hand onto the battlefield. • Return target Hero creature card from your graveyard to your hand. Crew 3- $1.00
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Jarvis, Earth's Mightiest Butler (Extended Art)
Whenever you cast a Hero spell, draw a card.- $1.00
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Shang-Chi and the Ten Rings
First strike Whenever you draw a card, put a +1/+1 counter on Shang-Chi. When the tenth +1/+1 counter is put on Shang-Chi, you draw five cards and gain 5 life.- $1.00
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Fall to Earth
Exile target creature. Each player gains 3 life. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)- $1.00
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War Machine, Avenging Arsenal
Flying Whenever War Machine attacks, attacking modified creatures you control gain double strike until end of turn. (Equipment, Auras you control, and counters are modifications.)- from $1.00
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Avenge
This spell costs {2} less to cast if a player attacked you during their last turn. Destroy all creatures. You gain 1 life for each creature destroyed this way.- $1.00
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Furious Strength
Enchant creature Enchanted creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)- $1.00
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Swarm, Being of Bees
Flash Flying Mayhem {B} (You may cast this card from your graveyard for {B} if you discarded it this turn. Timing rules still apply.)- $1.00
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Radioactive Man
Deathtouch Whenever Radioactive Man deals combat damage to a player, that player loses half their life, rounded up.- from $1.00
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Virtual Assistant
Defender Whenever you cast a spell using teamwork, create a 1/1 colorless Robot Hero artifact creature token with flying.- $1.00
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Marvel Boy, Noh-Varr
Whenever another creature you control enters and whenever you activate a power-up ability, put a +1/+1 counter on Marvel Boy.- from $1.00
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Damocles Base, Sword of Kang
Flying, deathtouch Whenever Damocles Base deals combat damage to a player, that player faces a villainous choice — They sacrifice a nontoken creature of their choice, or they lose 2 life and you draw two cards. Crew 3- $1.00
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Negative Zone Portal (Extended Art)
{2}, {T}: Exile target card from an opponent's graveyard. If it's a creature card, draw a card. At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice...- $1.00
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Mind's Eye (Extended Art)
Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.- $2.00
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Mockingbird, Bobbi Morse
Whenever Mockingbird is dealt damage, put a +1/+1 counter on her. (She must survive the damage to get the counter.)- $1.00
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Glittering Massif (Extended Art)
({T}: Add {R} or {W}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)- $1.00
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Hinterland Harbor
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.- from $1.00
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Flying Octobot
Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.- from $1.00
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Kang Prime
Flying Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a...- $1.00
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Virtuous Variant
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, put a +1/+1 counter on target creature you control.- $1.00
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Heroic Teamwork
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 3 or more.) One or two target creatures each get +2/+1 until end of turn. If this spell was cast using teamwork,...- $1.00
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Everett K. Ross, Hapless Attaché (Extended Art)
Commander creatures you control get +1/+1 and have lifelink. Whenever an opponent attacks you with two or more creatures, draw a card.- $2.00
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Fabled Passage (Extended Art)
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.- $4.00
- $4.00
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Advancing the Spirit
When this enchantment enters, draw a card. You may pay {0} rather than pay the power-up cost of the first power-up ability you activate during each of your turns.- from $1.00
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Folk Hero
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."- $2.00
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Think Twice
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)- $1.00
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